Following its strong October debut, Call of Duty: Black Ops 4 instantly became the best-selling game of the year in the US
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
InXile CEO: ‘In order for us to survive we’ve got to do good games’
"The deck is more stacked in our favour than it ever has been"
Read More »Valve responds to players angered by Artifact’s ‘pay for everything’ monetisation model
"I'm just so saddened by the greed Valve is showing"
Read More »Remedy and Wargaming alumni unite to form new Helsinki studio, Redhill Games
"I'm confident our best games are still ahead of us"
Read More »Oculus becomes a division of ‘Facebook Technologies’
There’s "no change or impact" on the Oculus brand or business
Read More »Activision defends deliberate decision not to subtitle cutscenes in Spyro Reignited Collection
Activision has responded to criticism that Spyro Reignited Collection lacks subtitled cutscenes by stating there is "no industry standard for subtitles". Gaming blog GamePitt (via GamesIndustry.biz) reported that while there are instructional subtitles when you’re talking to NPCs, "when you enter any of the newly created pre-rendered cutscenes, there are …
Read More »Microsoft rumoured to be releasing a disc-less Xbox One console in 2019
A "disc-to-digital" program will permit players to exchange physical games for digital codes
Read More »Star Citizen crowdfund hits $200 million
"It's beyond anything I could have imagined in my wildest dreams"
Read More »Sony may have ducked out of E3 2019, but Microsoft and Nintendo confirm attendance
"Always a high point of the year to witness the industry’s creativity"
Read More »Bandai Namco shuts down its Vancouver studio
"We shipped some awesome experiences together"
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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