HOT TOPICS: Should we kill off pre-owned?

In the sixth of a series of features answering the biggest questions about the industry’s future, Christopher Dring explains why publishers must work with – not against – the trade-in market. Should we kill off pre-owned?NO The debate over used game sales has raged for years. On one side, developers …

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E3 2012: Square Enix reveals next-gen game engine

Square Enix has shown off the technology that will power its next-generation of video games. The engine is called Luminous Studio, and it offers a depth of visual detail never before seen – even in high-end PCs. Demonstrating the tech was a demo called Agni’s Philosophy, based in the Final …

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Mojostreet now on Windows Phone

Location-based smartphone game Mojostreet is now available free of cost on the Windows Markpetplace for Windows Phone. The game lets users to discover and check-in to various locations (ATMs, restaurants, etc) in their cities, ‘own’ them, compete with others, and share their experiences with friends. Mojostreet currently has a network …

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E3 2012: Wii saves and games can transfer to Wii U

Nintendo has confirmed that it is working on a method that will allow gamers to transfer Wii content to the Wii U. This will include existing game downloads and save game information. However, the platform holder did add the caveat this it is preparing” the tech, suggesting that it has …

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E3 2012: Wii U GamePad charge lasts 3-5 hours

Nintendo has confirmed that the Wii U GamePad will run for between three and five hours per charge. That puts it roughly in line with the Vita and 3DS and means that dedicated gamers will likely have to spend much of their game time tethered to their consoles while recharging. …

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Metro 2033 moves 1.5m units

4A Games’ immersive shooter Metro 2033 has surpassed 1.5m sales, THQ has announced. Joyystiq reports THQ in an investor meeting this morning stated the game was profitable, but also acknowledged that the game could have received better marketing support. "The reality is, back then, THQ didn’t market the game and …

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