Yet another retailer has made a new move for video games market share – Blockbuster. Called Blockbuster VIP Gamer, the retailer boldly claims its new loyalty program will provide gamers with the most rewarding experience in the gaming market”. Unlike other schemes this new offer doesn’t just reward consumers for …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Triple-A browser gaming ‘a realistic scenario’
Internet could host graphic intensive titles 'within the next few years', says Tim Sweeney
Read More »Valve to keynote Develop in Brighton
Jason Holtman to give insight into business practices
Read More »Zynga sues French publisher over ‘Ville’ trademark
Social games giant seeking damages of three times the profit earned from PyramidVille
Read More »INTERNATIONAL FACTFILE: India
According to the FICCI-KPMG Indian Media and Entertainment Industry Report 2012, the Indian games business was valued at 13bn Rupees ($259m) in 2011 – up 30 per cent. The market is expected to grow by 38 per cent to 18bn Rupees ($359m) in 2012 and to a staggering 46bn Rupees …
Read More »Capcom profits down after "sluggish" year
It may not have impressed critics, but Resident Evil: Operation Raccoon City has delivered the goods for Capcom at retail. Not that it was enough to stop Capcom posting some disappointing numbers. Revenues for the fiscal year ending March 31st were down 16 per cent at $1.02bn. Profits fell 13 …
Read More »Gree founder loses $702m
IAP clampdown sheds vast sum from personal fortune of Japan's youngest billionaire
Read More »EA studios working on Dead Space, Need for Speed
Both projects set for FY 2013
Read More »Origin ‘makes $150m’ as portal hits 11m users
PC games platform continues to draw in more customers
Read More »EA to invest $80m in next-gen consoles
'We are strong believers that console will return to strong growth', says Riccitiello
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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