A range of brand new Skylanders accessories will hit store shelves this summer. Power A has produced the officially licensed Adventure Case, which stores up to 32 Skylanders figures, has a zip-out gameplay mat, storage pockets and a removable shoulder strap. This is due in June for around 24.99. Power …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
New mag targets anime-based games
Media start-up MyMags is putting the finishing touches to its unique games magazine, which launches next month. MyM will focus on anime-based video games, as well as the TV series, movies and books that inspired them. A sample issue was handed out to attendees at the first Birmingham MCM Expo …
Read More »‘Publishers don’t want 50 digital retailers’
75 per cent of PC download stores won’t make enough money to justify support from publishers, Gamefly says. The US retail rental firm, which acquired Direct2Drive 12 months ago, opened its .co.uk site earlier this year. And co-founder Sean Spector believes the rush to open rivals to Steam has ended. …
Read More »Visit the new PC retail conference & expo, pick up a free Apple TV
The first PCR Retail Boot Camp takes place in just under two weeks time – and promises to bring together the UK’s top PC dealers and the market’s leading suppliers and distributors for a day of inspiring conference sessions, exhibits and networking. And all dealers who attend the event will …
Read More »Nintendo cools Heroes of Ruin GAME exclusivity claims
Heroes of Ruin may not be a GAME exclusive after all, Nintendo has said. GAME yesterday announced that it will be the only retailer stocking the game in the UK. However, having contacted MCV to say that no decision has yet been made, a statement issued to MCV says: Nintendo …
Read More »Nintendo embarks on fresh Kid Icarus retail press
Kid Icarus: Uprising is to come under the spotlight once again as Nintendo kicks off a fresh round of retail promotions for the title. Any consumers who buy the game from Argos between April 24th and May 31st will receive a free pack of 24 AR Cards for the game. …
Read More »Crytek UK’s TimeSplitters 4 project ‘progresses’
Anonymous sources claim to have seen 'playable build' of secret game
Read More »FEATURE: UK’s Top Ten single SKUs of all time
Chart-Track director Dorian Bloch reveals the Top Ten games on single platforms, in terms of both unit sales and revenue, and takes a look at how controller sales have altered since 2007… Basic analysis on Chart-Track’s CUBE online data warehouse solution could start with a simple list of best-sellers, either …
Read More »Microsoft expands Xbox Live ad presence
An expanded range of TV-like advertisements are set to appear on Xbox Live in the near future. Microsoft has revealed plans to increase the number of ads shown when users boot up Xbox 360 apps such as Last.fm and ESPN. Many will now include a 15-30 second video when initially …
Read More »Crytek wants next-gen pre-owned block
A lead developer at Crytek has publicly supported the concept of console manufacturers blocking access to second-hand games. Rasmus Hjengaard, the Swedish director of creative development at Crytek, said from a business perspective that would be absolutely awesome” if a next-generation Nintendo, Microsoft or Sony console restricted access to games …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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