Rockstar Games may plan to follow the success of L.A. Noire with a sequel. Despite the closure of the developer Team Bondi following allegations of employee mismanagement, the franchise could see a follow up in the future. "We’re all very pleased with how that game turned out and are considering …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Dundee rising
The Scottish dev hub has moved on from the collapse of Realtime Worlds
Read More »Blockbuster: ‘We want more exclusive DLC’
Rental giant Blockbuster has called for more publishers to give it exclusive DLC. It comes after the firm secured a deal with EA for Tiger Woods PGA Tour 13. Blockbuster customers who pre-order the game will be able to get two additional downloadable packs. One pack contains four playable Premier …
Read More »Who will buy Metaboli?
Digital retailer Metaboli is an acquisition target for major video game firms. MCV has been told twice that distribution giant Arvato is set to buy the company, but twice Arvato has strenuously denied it. We are not currently in discussions with Metaboli about purchasing the business,” a spokesperson told MCV. …
Read More »Obsidian considers Kickstarter game
Fallout: New Vegas developer receives 1000 hits a second in response to twitter query
Read More »Nintendo buys video codec provider Mobiclip
Nintendo to use new video compression tech in upcoming games
Read More »GDC 2012 updates
Organizers announce new talks and game design challenge participants
Read More »Rockstar considers L.A. Noire sequel
Publisher doesn't count out the franchise after Team Bondi closure
Read More »Tim Schafer: Console patches cost $40k
Indie developers are being driven away from 'closed' platforms
Read More »Epic’s Samaritan ‘needs ten times Xbox 360 power’
Unreal demo requires 2.5 terraFLOPS, says Tim Sweeney
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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