Registration period ends April 16th
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Last chance to get your GDC discount
Save as much as $500 on tickets for the key developer event
Read More »1m publishing contract up for grabs
Computec has relaunched its Make The Game contest, offering developers the chance to get their game published. The prize is a publishing contract and marketing budget worth €1m, plus an advertising campaign that will push the winning social game to the European media firm’s audience of over 5m consumers. We …
Read More »MCV Awards: Lobbying deadline tomorrow
Time is running out to ensure your games industry favourites are in the running for this year’s MCV Awards. You only have a little over 24 hours tohighlight the work done by your colleagues, suppliers, customers, or even a rival, for their biggest achievements of the past year. And don’t …
Read More »FEATURE: The rise of social games
There are more UK consumers playing social games online than ever before, but how are they spending their money? With the help of PopCap Games and other industry experts, MCV investigates… The number of social gamers who purchased in-game currency with real-life money doubled year-on-year. This is partly due to …
Read More »Capcom’s net income falls 53.6%
The strategic postponement” of major titles and a drastic overhaul of the business” were blamed as the key reasons behind its poor financials. The publisher saw net income for the nine months ending December 31st 2001 fall 52.6 per cent to 3,242m. Operating income fell 47.2 per cent to 6,744m …
Read More »Mobile still less than a tenth of Capcom business
Consolidated revenues down by a third, financial documents show
Read More »MCV’s 20-page trade guide to PlayStation Vita is available now
We have put together a special magazine all about PlayStation Vita – and the 20-page guide is now available to download, read in your web browser or access via iPad. The in-depth look at Sony’s handheld – due to hit UK shelves on February 22nd – includes everything you need …
Read More »Vita climbs above PSP in Japan
Sony’s PlayStation Vita has overtaken its predecessor the PSp for the first time since its launch week in Japan. Andriasang reports that the handheld sold 18,942 last week – that’s over 3,500 more units than in the week before and almost 3,000 units more than the PSP, which sold 17,181 …
Read More »Facebook made $450m from Zynga sales in 2011
Deal between social giants expires May 2015
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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