[#AltDevBlogADay] Aspiring developer Kyle Kulyk asks; if Nintendo doesn't repeat its success, what will that mean for the industry?
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
GAME: 40% of annual revenue to come from next 10 weeks
Nearly half of game retail’s annual revenues will come from just one fifth of the calendar year. That’s according to GAME Group CEO Ian Shepherd, who has told investors that he hopes a strong set of releases will make up for the rough retail climate that has defined the year …
Read More »AI getting smarter
As the games industry evolves, what does the future hold for AI?
Read More »Digital sales rocket at GAME
We’ve all raised our eyebrows at some of GAME’s digital initiatives, but the retailer has been proved very much correct with sales of digital products up over 40 per cent so far in 2011. The retailer has in recent months rolled out in-store offers for both digital Xbox Live Arcade …
Read More »GAME’s like-for-like sales drop by 9.9%
The UK’s leading games retailer GAME has reported a 9.9 per cent drop in like-for-like sales for the 26 weeks ending July 31st 2011. It’s a tough time for every retailer at the moment, and gaming is no exception. However, despite the challenges GAME succeeded in increasing its market share. …
Read More »House of the Dead Overkill: Extended Cut wins appeal for AU age rating
After being refused classification when it was initially submitted, House of the Dead: Overkill: Extended Cut has won its appeal and is now rated MA15+. The Australian Classification Board refused classification for the HD PS3 version of the existing House of the Dead: Overkill for Wii, which had only minor …
Read More »Videogame storyteller coming to Aus for Multi-platform Clinic
Matt Costello, writer of the Pirates of the Carribean 3 game and co-writer of Just Cause and RAGE, has been announced as a mentor for a multi-platform clinic. The Digital Ignition Multi-Platform Clinic, being hosted by Screen Australia, aims to allow selected teams to develop a multi-platform production strategy across …
Read More »EB EXPO countdown begins…
Australia’s largest ever videogame convention, the EB EXPO, is taking place in less than 3 weeks on the Gold Coast, and boasts a huge lineup of major titles and developers. EB Games has already sold out of VIP tickets (which cost AUD$99.95), and are running out fast of standard tickets …
Read More »GMA 2011 FINALISTS: Games Website
There are just over five weeks to go until the biggest night of the year for the UK’s games media. In the run-up to the big event on Wednesday October 26th at Vinopolis, we’re providing a series of features profiling those media brands and individuals in the running for an …
Read More »Bethesda says Wii U support is possible
Bethesda could soon begin support for Nintendo’s next-generation console, an executive at the company has said. "It’s definitely a possibility for the future,” said Betheseda marketing VP Pete Hines toOfficial Nintendo Magazine. We’ll look at any platform that will support that games we’re trying to make, but that’s the key …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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