SCEE is in safe hands with Jim Ryan at the helm, says PlayStation’s incoming CEO Andrew House. In his final interview as SCEE boss, published exclusively in MCVnext week, House paid tribute to the man he has worked alongside for more than two years. He said:You could not have had …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Vita specs comparable to PS3
Sony has at last revealed some of the internal specs of its PlayStation Vita handheld. And claims that the machine is comparable to a PS3 in your pocket are seemingly quite legitimate. Joystiq reports that Vita will house 512MB or RAM and 128MB of video RAM. That compares to 256MB …
Read More »Skylanders takes Activison to ‘unexpected’ territory
Forget video games, Activision is well on its way to establishing a foothold in the toy sector. The firm is talking to retailers and media it has never spoken to before in a bid to ensure Skylanders: Spyro’s Adventure is a hit. The game is almost a reboot for the …
Read More »Onlive looks to exclusive deals
OnLive has acknowledged that exclusive content deals will help tempt more consumers to its cloud gaming service. Currently OnLive, which officially launches in the UK on September 22nd, streams PC games from its data servers – and all are either available as standalone PC or multiformat console games too. But …
Read More »Is this retail’s digital console breakthrough?
We’re told time and time again that retail can play an important part in the digital gaming landscape, but one obstacle has always remained – the iron grip platform holders have over digital console platforms. But international games retailer GameStop could be about to shatter that stalemate thanks to new …
Read More »MCV GameTime: Industry TV advertising monitor (wk ending August 19th)
We look at the latest TV advertising activity for games targeting men and how it affects web search traffic. This is provided by specialist communication firmGeneration Mediawhich focuses on the entertainment and leisure industries. This week we take a look at the year-on-year weekly marketing dynamics from March 20th to …
Read More »Ubisoft again incurs wrath of PC gaming fraternity
PC DRM has again got Ubisoft into a sticky situation with PC gaming fans. The publisher had previously claimed that recent PC release From Dust would only require users to authenticate their copy of the game online the first time it was loaded. However, users have complained that the game …
Read More »Mojang becomes indie games publisher
The ascent of Minecraft studio Mojang knows no bounds – a multi-million dollar franchise, a fanbase to envy, an event and growing merchandise business… And now it’s a third-party publisher too, helping bring another indie studio’s game to market. Mojang has signed up Cobalt from Oxeye Game Studios. It’s the …
Read More »Vita will seize "market opportunity" for richer handheld gaming
There’s a line of thinking which argues PlayStation Vita will struggle on the market due to its inability to compete with smartphone gaming’s low price software model. Not true, according to Sony’s US hardware marketing boss John Koller. We view that as two separate demographics, and we’ve done a lot …
Read More »Moshi named best-selling kids’ mag
Moshi Monsters Magazine has become the best-selling children’s publication in the UK with a monthly circulation of 113,748. The magazine was launched in February by Skyjack Publishing after it struck a deal with Moshi Monsters creator Mind Candy. It’s based on the popular online monster-collecting kids’ game which has 50m …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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