Retail giant GameStop saw year-on-year profit fall from $40.3m to $30.9m during its fiscal quarter ending July 30th. Total sales dipped 3.1 per cent to $1.74bn for the quarter from the $1.8bn generated during the same period last year. Digital sales increased 69 per cent. However, profit before tax and …
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Ninja Gaiden adds Move support
GAMESCOM:Tecmo KOEIhas announced that Ninja Gaiden 3 will include full support for the PlayStation Move controller. It’s the first third party title in some time to confirm support for the controller. We are really excited to announce this fantastic news at Gamescom”, Team Ninja’s Yosuke Hayashi stated. Ninja Gaiden 3 …
Read More »Somo latest Monetising Mobile sponsor
Mobile marketing agency Somo has proved itself a pioneer in the discovery space, having built an augmented reality app for Audi that lets users ‘drive’ cars around their phones via an AR trigger. The company will talk more aboutthis projectand explain its vision for the technology at ‘Monetising Mobile: Next …
Read More »Now Mojang becomes ‘publisher’ to third parties
Minecraft firm signs up Cobalt from Oxeye; Small indie's team has been working from Mojang studio, shares staff
Read More »Activision calls for calm in EA feud
GAMESCOM: The games industry is no stranger to public bickering. And as much as the media (secretly) loves it, Activision publishing boss Eric Hirshberg has called for calm. It’s one thing to want your game to succeed and another thing to actively, publicly say you want other games to fail," …
Read More »Gearbox: Content dumping ‘a disservice to gamers’
Too many studios recycle material for sequels, says studio's Steve Gibson
Read More »Codemasters dev boss quit for consultancy work
Decorated industry veteran heads up consultancy firm
Read More »Ubi scraps Driver’s always-on DRM
Negative community feedback changes PC DRM policy
Read More »iPhone app created by 84-year-old
Man who would never be featured in any mobile ad campaign ever makes 'Dabble â?? The Fast Thinking Word Game'
Read More »Activision attempts to calm EA feud
Hirshberg calls for calm in Gamescom address
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More » -
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





