Studio preparing Diablo 3 for the living room, reports suggest
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Grasshopper reveals Black Knight Sword
GAMESCOM: Shadows of the Damned developer Grasshopper Manufacture has unveiled its newest game – 2D platformer Black Knight Sword. The downloadable Xbox Live and PSN game was shown off to press at this year’s Gamescom. It features picture book-style visuals and 2D platforming combat akin to Konami’s popular Castlevania series. …
Read More »Driver’s always-on DRM scrapped
Ubisoft has altered the way digital rights management works in the PC version of Driver: San Francisco after receiving negative feedback. Players will no longer be required to have a constant internet connection in order to play the game, reports Rock, Paper, Shotgun, but they will need to sign in …
Read More »We Sing delivers the best of British
Nordic Games has released the full tracklist for its latest Wii music game, We Sing UK Hits. The karaoke title features songs from some of the biggest artists in Britain’s history and will be released on September 30th. There is a total of 40 tracks on offer, comprising a mixture …
Read More »Tekken 3DS to ship with movie
GAMESCOM: Namco Bandai has revealed that its upcoming 3DS title Tekken 3D Prime Edition will include a significant free bonus. Joystiq reports that a copy of 3D movie Tekken Blood Vengeance will be included on the game cartridge. Not only is it an excellent bonus feature, but it will also …
Read More »Blizzard assembling console Diablo III team
GAMESCOM: World of Warcraft and StarCraft developer Blizzard has said that it is in the process of preparing to make a console port of upcoming PC dungeon crawler Diablo III. Eurogamer reports that lead designer Josh Mosqueira told a Gamescom audience that the studio is very, very serious about bringing …
Read More »OPINION: Are the price cuts enough for UK games retail?
As the saying goes, it’s always darkest before the dawn.And, metaphorically speaking, the High Street and online outlets selling boxed games have faced one long, sleepy night during these last few months. The 3DS price cut has started to rouse the market though – but the immediate PS3 price cut …
Read More »Heavyweights Campbell and Rissik boost Codemasters senior exec team
Respected industry veterans Roy Campbell and Jon Rissik have joined Codemasters. Campbell has taken the role of senior VP of publishing. His job will see him look after Codemasters’ worldwide publishing business, directing the sales and distribution activities with the firm’s partners in the US, EMEA and other distributor territories. …
Read More »HMV predicts big PS3 boost in UK
The newly-announced PlayStation 3 price cut will provide a substantial sales boost” to the UK games market, says HMV. Sony revealed at its Gamescom press conference this week that the console will now retail at 199.99. The price cut has taken effect immediately. Speaking to MCV, HMV’s head of games …
Read More »Ten-year low for UK games retail
Looters kicked the UK games retail market while it was down last week, as the sector posted its worst results in ten years. The boxed games market was worth 9.64m for the week ending August 13th. It is the lowest figure since September 2001.Furthermore, just 526,351 games were sold – …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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