MCV talks to the previous winners of a Games Media Award. This week, Eurogamer’s editor Tom Bramwell… How did it feel to win a Games Media Award last year? It felt great! We really care about what we do and it’s always lovely to receive recognition, whether it’s an award …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Rovio chases 1bn users
Angry Birds developer Rovio has set itself the goal of attracting 1bn fans as it plans to crack the Chinese market. The Finnish mobile giant said it wants to grow Angry Birds into a long-term brand as big as Mario or Mickey Mouse, rather than try to build a new …
Read More »Ubisofts Online Pass named, priced
Starting with the release of Driver: San Francisco on September 2nd, Ubisoft is to introduce its own version of EA’s Online Pass. Called the Uplay Passport, it will come in the form of a one-time use code in the box. This can then be redeemed online to unlock multiplayer online …
Read More »Aliens infesting DS this September
Sega has confirmed portable side-scrolling shooter Aliens: Infestation will be released in the UK this September. The publisher says it’s an action-packed platform shooter with a hardcore, retro feel”. Based on Aliens, the second instalment in the horror sci-fi movie franchise, the game lets players fire weaponry from the film …
Read More »South Australia goes in own direction on R18+
South Australian attorney-general Paul Rau has told Gamespot of his plans to introduce an R18+ rating in his state, should one become available. Rau said: "I’m working on the basis that while the Federal Government sets the rules, it’s up to each individual state to police them,I cannot imagine it …
Read More »Pre-orders begin for Old Republic
EA has kicked off its pre-order promotions for its high profile MMO Star Wars: The Old Republic, as well as announced two special collector’s editions. Players can now pre-order the BioWare-developed MMO and will receive early access to the finished game for their trouble, as well as a colour stone …
Read More »A gaming Holodeck for your home? Its on the way, says Rare
Total immersion in a believable and completely customisable digital world. The vision offered by Star Trek: The Next Generation’s Holodeck represents the ultimate gaming nirvana, and Rare boss Scott Henson says that gaming is heading down that path”. I’m not going to give you the exact date you’re going to …
Read More »Marvel vs Capcom 3 gets Ultimate upgrade
Capcom has announced an expanded and updated version of extravagant brawler Marvel vs Capcom 3. Called Ultimate Marvel vs Capcom 3, it includes a total of 12 new characters spread across the two universes, meaning a total of 50 characters will be included on the disc. Online functionality and overall …
Read More »First Respawn game dated… for 2015
Iain McCaig, the concept artist behind numerous iconic designs across the film and games industries, has hinted that the hotly anticipated first title from Respawn Entertainment –on which he is currently working– has a target release date of 2015. Speaking at the Develop Conference in Brighton in a session titled …
Read More »DEVELOP AWARDS: Kinect beats PlayStation Move
Microsoft's Cambridge Research wins Technical Achievement accolade for work on camera controller
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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