EA studios Danger Close and DICE are both locked in a project rotation cycle that mirrors how Activision releases games from Treyarch and Infinity Ward. Electronic Arts will "continue to follow our rotation strategy,” said games boss Frank Gibeau. "In general, we’re giving studios a full two-year cycle to get …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
EA: Battlefield and MOH games in annual rotation
Two EA studios will alternate war-shooter releases each year in a new fight on Activision
Read More »Respawn ‘to challenge Bungie’ in sci-fi war games
EA boss explains direction for the studio founded after the Infinity Ward row
Read More »RIM acquires mobile dev kit firm Scoreloop
Scoreloop team becomes part of BlackBerry gaming platform push
Read More »Ireland considering development tax relief
Irish Culture Minister lauds potential of national games industry financial aid
Read More »E3 2011: OnLive ready for iPad and Android
OnLive has announced the OnLive Player App to bring cloud gaming to tablets and smartphones. The app, which is due to arrive this autumn, will enable streamed play of virtually all” OnLive games on iPad and Android tablets. It will support both touch control and OnLive’s own Universal Motion Controller. …
Read More »Mojang: Minecraft 360 isn’t a straight port
E3 2011: Markus Persson reveals new studioâ??s involvement with upcoming Xbox Live project
Read More »TT Games building ambitious Wii U project
E3 2011: British developer showcases Nintendo's new hardware with open world LEGO title
Read More »E3 2011: Retail crucial for industry’s future, says Kotick
Activision CEO Bobby Kotick has given brick-and-mortar retail a shining endorsement as having a crucially important” role in the future of games. His comments come after years of discussion and speculation that digital gaming will eventually dominate the landscape. Retail is going to play a critically important role in the …
Read More »OnLive opens to Apple and Android devices
E3 2011: Cloud gaming service coming to tablets and smartphones
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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