Busy day for Nintendo, which announced an animated Super Mario movie, a mobile Mario Kart game for 2019 and the highly awaited online service for the Switch this September
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
9m units of Mario Odyssey lead incredible nine months for Nintendo
Sales were up 175.5 per cent year-on-year for the nine-month period ended December 2017, with the Switch shifting 12.13m units
Read More »TT Games to open new UK studio to work on Lego mobile games
Boss Alien’s co-founder Jason Avent will be TT Games Brighton’s head of studio
Read More »European developers invited to attend Epic Games’ Unreal Fest Europe
April event looks to bring together Unreal Engine developers from across the continent
Read More »EA predicts an annual 5% digital shift for full games for foreseeable future
That gives physical games twelve years - though it's not that simple
Read More »Capcom’s game business provides boost in Q3 financials
Resident Evil 7, Monster Hunter XX and Ultra Street Fighter II drive revenue
Read More »EA looks to be learning from the mistakes of Titanfall 2 – by delaying Anthem to 2019
A less cluttered Christmas 2018 is good for the market - just don't call it a 'delay'
Read More »Coffee Stain Studios kicks off new diversity fund
Levelling the Playing Field scheme aimed at encouraging diversity in the industry
Read More »Interior Night signs publishing partnership with Sega
Sega Europe will publish Interior Night’s first game, a “brand new narrative-driven IP”
Read More »ESL UK’s Battle of the Brands raises £16,729 for Special Effect
UK hardware giants battle it out for a good cause
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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