[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
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Xbox Game Pass: New first-party releases day-and-date on subscription service
Sea of Thieves will be first title to benefit from potentially large extra audience
Read More »UK Games Fund now accepting applications for next round of £25k grants
Government backed £5m fund opens its doors for a fourth round and includes new ‘pitch development programme’
Read More »John Cena in negotiations to star in Duke Nukem movie
Former professional wrestler John Cena, who is now pursuing an acting career, is allegedly in talks to star in a film adaptation of cult games franchise Duke Nukem. According to The Hollywood Reporter, Cena is currently in negotiations for a film set up by Paramount and produced by Platinum Dunes, …
Read More »Industry veteran Phil Harrison joins Google
Games industry veteran Phil Harrison is joining Google, taking up the role of vice president and general manager at the monolithic search giant’s California headquarters. Harrison is best known for a 15 year tenure as head of Sony’s network of game studios, in addition to three years as a senior …
Read More »Minecraft sets new record with 74m monthly active users
New head of Minecraft at Microsoft Helen Chiang revealed that the sandbox hit has reached a new milestone last December, with now 74m players returning to the game every month, which is more than half of all the players who own a copy of the title. Minecraft has sold 144m …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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