Simon Watts will be joining THQ’s US team next week. He will be leaving the publisher’s UK arm after three and a half years to start his Stateside duties on March 1st. Watts will retain his role as global communications manager, having spent a year liaising remotely with the US …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
New recruiter for games industry
Recruitment agency Austin Banks has branched out into the games industry. The Doncaster-based firm is currently restructuring its business, and a focus on video games will be crucial to the company’s future. We are moving away from local, support-level recruitment and into national, executive-level recruitment within clearly defined niches – …
Read More »RuneScape heads East
RuneScape studio Jagex has signed an agreement with TripleACodes to distribute the game in Eastern Europe. TripleACodes will offer digital subscription codes in areas of low credit card penetration such as Poland. This means Eastern European players will now have the option to sign up to the MMO’s paid-for service …
Read More »Kylie takes Kinect on tour
Microsoft should be so lucky – it’s just signed a deal with a global popstar to ensure gamers can’t get Kinect out of their heads. Kylie Minogue will take Kinect and Dance Central on her 35-stop European tour following a deal between Xbox EMEA and EMI Music. In fact, Dance …
Read More »Minecraft dev reveals new game
Mojang, the super-indie studio behind runaway success story Minecraft, has revealed the next project it is working on as a card game-focused title called Scrolls. Revealed by Gamasutra, the game is a single and multiplayer title focused on collecting and ‘battling’ cards on a game board. Jakob Porser, head developer …
Read More »Eurogamer Expo tickets go on sale
Consumer games site Eurogamer has announced that tickets are now officially on sale for the fourth Eurogamer Expo which will take place at London’s Earls Court between September 22nd and September 25th. Early-bird prices are currently available with one day tickets priced at 8 – that’s the same as last …
Read More »GDC11: Minecraft follow-up announced
New Mojang game Scrolls to hit private alpha in 2011
Read More »Dragon Age II more streamlined than Origins
BioWare has assured consumers that Dragon Age II will be a more streamlined experience” than its predecessor. The studio’s executive producer Mike Laidlaw told PlayStation Universe that the game would have a good balance between the main storyline and side quests, describing it as a more aerodynamic” game. The original …
Read More »PlayStation Home hits 19m downloads
Sony has announced that the number of PS3 owners who have downloaded and booted up PlayStation Home at least once has reached 19m. Director of Home Jack Buser wouldn’t confirm how many users are actively using the service, however, though he did say that 1.6m people in North America played …
Read More »GameStop accused of recording personal data
A class action complaint has been filed against GameStop after the US retail giant was accused of recording the personal information of its customers. The suit was filed by California resident Melissa Arechiga, who claimed a GameStop store kept her name, credit card, and other personal identification information after she …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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