Creator says that game isn't porn, but is about porn.
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Bungie swiftly reacts to player misgivings surrounding Curse of Osiris content locks
Angry Destiny 2 players get their way
Read More »Sega Europe chief departs after four months ‘by mutual agreement’
Sega today announced the departure of its top European-based executive Chris Bergstresser, who held the roles of President and COO. He only joined the company back in August, speaking of a roadmap that was planned as far as 2020, so his departure after just a few months looks to be …
Read More »IKinema RunTime development tools arrive on Switch
Inverse kinematics middleware now available for devs creating games for Nintendo’s latest console.
Read More »UK Sales top 5 analysis: Call of Duty soldiers into a snowy December
Another week, another No. 1 spot for Call of Duty. And how far the franchise has come from last year’s effort. It received a huge sales boost around Black Friday, by appearing in many of the most-attractive PS4 bundles, and has held its ground well ever since – with impressive …
Read More »Rebellion at 25: What’s the secret to its longevity?
Rebellion is a company full of unique characters that has spent the last 25 years pushing technological boundaries. Take the company’s head of art, Chris Payton. His desk is littered with Playmobil. Three-inch tall figurines line his monitor, taller ornaments reach out across the workspace. Payton says he knew his …
Read More »Glitchers: How video games can save the world
Max Scott-Slade has over ten years experience within the games industry, during which he has launched a number of successful game IPs. In 2013, he co-founded award-winning London-based studio Glitchers, where he currently resides as game design director. Yes, it’s a bold statement but one that I stand by – …
Read More »Steam Curator Connect now live for all developers
Marketing tool allows for better relationships between developers and Steam curators
Read More »National Videogame Arcade: We must build cultural confidence
Iain Simons is the CEO of the National Videogame Foundation. It runs the National Videogame Arcade, GameCity Festival and lots of other brilliant work that you can check on www.thenva.com The last month at the National Videogame Arcade has been confusing and I’m knackered. I’ve spoken at a national cinema …
Read More »Square Enix CEO cool on microtransactions on console
After speaking to Square Enix CEO Yosuke Matsuda it looks unlikely that the Japanese-based publisher will follow the likes of Take-Two or EA in a broad strategic push towards games-as-a-service titles with microtransactions. Having been asked about the different models of mobile and console games, Matsuda replied: "The way that …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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