"We're just at the end of the (VR) novelty phase,"
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Develop November – December: Community Driven
In the last ever issue of Develop we speak to CCP CEO Hilmar Pétursson about how developing for an online community can be more like urban planning than game design, and take a deep look at the state of the current jobs market
Read More »Rebellion CEO: “If we’re making games, we’re never going to drop single player. We love single player.”
Jason Kingsley responds to recent controversy around the future of single-player games
Read More »Daily Mail targets Detroit: Become Human over child abuse imagery
The online arm of UK tabloid The Daily Mail has published a scathing article targeted at upcoming PS4 game Detroit: Become Human. The game’s trailer shown off at Paris Games Week in October has already provoked plenty of debate, but the paper has – as you would expect – doused …
Read More »Paladins introduces loot box system
Hi-Rez Studios is scrapping the in-game currency found in Paladins and is replacing it with a loot box system. The Cards Unbound system works as you might expect, although it differs from some others in that it allows players to level up their cards by obtaining duplicates. The number of …
Read More »Doom VFR is now working on Rift, but without official support
Oculus Rift owners were temporarily left out in the cold following last week’s launch of Doom VFR. The VR shooter was only ever pitched as being for HTC Vive and PlayStation VR, but with so much cross-compatibility in modern VR, Rift owners fancied their chances. As it happened, however, the …
Read More »Bohemia commits to 2018 release for DayZ on Xbox One, beta release on PC
Four years after it was first released on PC, developer Bohemia Interactive has said that DayZ will exit beta and arrive on Xbox… next year. “Being candid is the core of the relationship we have as a studio with you, our community. That includes openly talking about things that we …
Read More »Google Play has named its Best Games of 2017
Super Mario Run and CATS: Crash Arena Turbo Stars win big
Read More »Call of Duty: WWII claims its fifth successive UK No.1
Activision’s Call of Duty: WWII is aiming its sights on a possible Christmas No.1 after claiming the Top 40 UK top spot for the fifth week in a row. That equals the 2017 record set down by fellow Activision release Crash Bandicoot N-Sane Trilogy, which also achieved five weeks on …
Read More »Daganronpa developer Spike Chunsoft opens NA subsidiary
Wholly owned subsidiary will act as hub for global localisation and publishing efforts
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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