Developers, tech firms and publishers set to converge on Lyon for business and networking event
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Québec studio picked for Adobe pre-release
Frima Studio to make use of Molehill 3D Flash technology
Read More »Cameron explains game tax break snub
Yesterday the Prime Minister once again faced the question of why he, and his government, chose to go back on promises made in the run up to the election. Before the election all three parties pledged to introduce a videogames tax relief to compete internationally on a level playing-field,” Luciana …
Read More »So, what is Minecraft?
Markus Persson attempts to cram his explosively creative game in a nutshell
Read More »Nintendo reports six-month loss
Platform holder Nintendo has revealed that it has suffered a 2.01bn ($25m) loss for the six months ending September 30th 2010. This compares to a 69.5bn profit in the same period a year before. Operating income fell from 104.4bn to 54.23bn while net sales fell significantly from 548.06bn to 363.16bn. …
Read More »As EA cuts, its social firm Chillingo sells 2m
New App Store sensation Cut The Rope makes 2m downloads in 3 weeks
Read More »Dragon Age 2 gets its own Cerberus
EA’s Dragon Age 2 will follow in the footsteps of fellow BioWare release Mass Effect 2 by offering an online content hub that can only be accessible by use of a code found in new copies of the game. Pre-owned buyers will face a $10 outlay to access the same …
Read More »EA jobs go in ‘seasonal’ layoff operation
Rumours abound that EA may have cut over 100 staff
Read More »EA confirms new job losses
Publisher EA has confirmed to MCV that rumours of job losses across the organisation are correct. We have announced a small number of job eliminations,” an EA US spokesperson told MCV. As you know, seasonal roll-offs that follow game launches are common and vital to maintaining a healthy business. Because …
Read More »Rare now focused on Kinect
Scott Henson, the new studio manager of Microsoft owned developer Rare, has told MCV that he expects the studio to work exclusively on Kinect-compatible software going forwards. Kinect will be the main focus for Rare going forwards as it’s a very rich canvas,” he told MCV. This is just the …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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