Digital downloads service sees 200%+ sales growth over the last 12 months, catalogue reaches 1,200 games
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Skills shortage sweeps UK dev sector
Tiga calls Govt to scrap planned immigration cap as studios struggle to find new talent
Read More »Jobs: Devs daunted by Android fragmentation
Appleâ??s indomitable CEO says the long stretch of custom Android devices is â??a messâ?? for devs
Read More »Extreme Game Development pt1: killing crunch
Silverball Studios on its fortnightly approach to coding
Read More »Xbox-exclusive DLC for New Vegas
Bethesda has announced that DLC for Fallout: New Vegas will be released exclusively on Xbox Live. The publisher confirmed it would be developing additional content for the highly-anticipated post-apocalyptic RPG for Xbox 360. The first pack will be available by the end of the year. The announcement follows on from …
Read More »Steam hits 30m users
Valve’s digital games retail network Steam now has over 30m active accounts, the company has announced. During the last 12 months it has seen user growth of 178 per cent and sales growth in excess of 200 per cent. Over 1,200 games are now available to buy over the network, …
Read More »Angry Birds hits 2m on Android
Rovio, the Finnish studio that realised the App Store dream of turning an indie studio into a world-conquering money-maker, has found new success on Android devices. The studio that saw its full-price Angry Birds game downloaded nearly seven million times on Apple’s App Store, has now passed two million downloads …
Read More »Medal of Honor shines
As was predicted by EA earlier in the month, the latest instalment to the Medal of Honor franchise has smashed all previous week one sales records for the franchise. This morning the game claimed top spot in the UKIE GfK Chart-Track All Formats Top 40. The new Medal of Honor …
Read More »Kinect marketing spend = $500m
The New York Post is reporting that Microsoft is spending $500m on what it calls a major movie-style marketing blitz” to accompany the launch of Kinect next month. The wide-reaching campaign will touch on all manner of sectors including TV, online, print, food and drink. Partners include Disney, Nickelodeon, Burger …
Read More »Facebook leak hits Zynga users
Millions of Facebook users have had their personal information leaked to advertising companies through various Zynga games, it has emerged. A wall Street Journal investigation into the matter concludes that all of the 10 most popular apps on Facebook had been transmitting user IDs to external companies, igniting new criticisms …
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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