£250,000 state-of-the-art facility officially opened next week
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Halo Reach – exactly what retail needed
Of course we’ve been here before. Red Dead Redemption, Battlefield: Bad Company 2, Splinter Cell: Conviction. Brief moments of success in 2010 followed by weeks of decline. But this time it’s different, right? Yes, is the answer. For a start games are actually coming out that can continue the momentum …
Read More »OPINION: EA ruffling the FPS waters
We love a good old fight in the games industry. After all, the core mechanic in most games is competition, friendly or otherwise. So to hear EA finally place down its spoonful of humble pie, and plainly acknowledge that, no, it won’t let Call of Duty lead the pack is …
Read More »Sony predicts more from Move
PlayStation Move got off to a flying start when it launched last week, but Sony says there’s much more to come from the motion controller. The firm expects sales to pick up as we head towards Christmas, with a string of high profile games still to arrive from the platform …
Read More »Dead Rising DLC more effective than TV ads
The Dead Rising downloadable game has the same marketing impact as a big budget TV ad campaign, says Capcom. Case Zero was released earlier this month for 400 Microsoft Points and has been downloaded half a million times in just two weeks. The game acts as a prequel to Dead …
Read More »Project Milo canned?
Rumours claim that jobs go as Molyneuxâ??s Kinect experiment is replaced
Read More »LittleBigPlanet 2 delayed
One of Sony’s key Q4 releases for PS3 has seen its release date slip until the New Year. Developer Media Molecule says that the decision has been made to allow it extra time to ensure its vision of the game, which allows users to create their own titles using its …
Read More »Halo gives High Street reason to cheer
The blockbuster arrival of the latest Halo put the UK games market back on track. The 360 exclusive helped retailers make over 28m in sales. It was the best week for games retail all year, and a far cry from the week prior, when the UK market value plummeted to …
Read More »Dance Paradise confirmed for Kinect
Mindscape and Universal Music have announced that Dance Paradise will go on sale as Kinect launches on November 10th. The new game will go up against rival Kinect motion-sensing dance titles at launch including Microsoft’s Dance Central and Konami’s Dance Evolution. Dance Paradise includes 40 hip hop, pop and dance …
Read More »Specialists losing ground to supermarkets
Specialists may have driven the Halo: Reach launch excitement, but new research shows they are still losing ground to supermarkets. According to GfK Chart-Track, mass market grocers sold 29 per cent of all video games purchased during the first 34 weeks of the year. That’s an eight per cent rise …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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