We’ve never been given any firm sales numbers for the PSPgo, leaving the industry to draw its own conclusions about the device. But Sony has insisted that the portable has successfully met its own expectations. The PSP Go is not the PSP2. It was just a different form-factor. It’s met …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Realtime Worlds emptied of its last 50 staff
Seven temp roles remain to wind business down; redundancy complaints raised; US studio fate unknown; announcement expected
Read More »Square Enix and Shanda team up
Japanese publisher Square Enix has revealed a new strategic partnership with online games giant Shanda that will see the Final Fantasy series get its first ever official release in China. The first game to get a release will be MMO outing Final Fantasy XIV, though the date of its arrival …
Read More »Import section coming to PSN
Retro seems to be very much the theme at the moment – following news that cult Saturn shooter Radiant Silvergun is getting an XBLA release, Sony has gone one better by announcing a brand new PSOne Import section on PSN. The new sub-store will offer PSOne games previously only released …
Read More »Report puts Epic in frame for APB buy
BBC says the Unreal firm could buy RTW IP, which was built using its engine
Read More »The Chinese Way
Nick Gibson on the meteoric rise of the Chinese games industry
Read More »All Systems Go
Mark Cale of System 3 reveals why publishers aren't to be feared
Read More »‘We have PSP2 in the house’
It was MIA at E3. There was no sign of it at Gamescom. And all hope of a Tokyo Game Show reveal was scuppered this week when Sony’s press event came and went without even the faintest whiff of new hardware. So where is PSP2? By the sounds of it, …
Read More »APB to close as rescue bid fails
Realtime Worlds’ administrator will scale back efforts to rescue the collapsed studio, Develop can reveal, and MMO APB will be closed. The game is still available to buy at a number of retailers. But it looks like players will no longer be able to go online with it. Administrator Begbies …
Read More »iPad Flash streaming debuts thanks to iSwifter
Startup iSwifter has emerged from stealth mode with a service that lets iPad users play Flash games from some of the world’s biggest games portals. The service describes itself as a ‘cloud-based Flash streaming service’, and while it works on iPad initially, iSwifter plans to roll it out to iPhone …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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