A redditor has run the numbers to work out how much it’d cost to get a full collection of Hearthstone’s cards. According to IComeBaringGifs, who has done a frankly terrifying amount of research, you would need $1700 – $1900 to complete a Hearthstone Standard collection. This doesn’t include the cards …
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA has not yet green-lit more Nintendo Switch titles
Publisher EA is not yet ready to fully commit to Nintendo’s Switch. CFO Blake Jorgensen has told the Wall Street Journal that despite the release of FIFA 18 in September, it is still too soon for EA to judge whether the game has sold sufficiently. Instead, the company wants to …
Read More »Razer announces first smartphone and upcoming IPO
Tech firm Razer has both announced its first ever smartphone, and its intention to go public. The company has shied away from calling its phone a “gaming phone”, most likely for fears of association with the ill-fated Nokia N-Gage or even Sony’s Xperia Play. However, the device, complete with its …
Read More »Housemarque officially quits arcade genre
Established arcade shooter developer Housemarque has announced plans to back away from the genre. The studio has previously spoken about how sales of its most recent title, Nex Machina, fell short of expectations. It has now confirmed that it plans to abandon the genre entirely, citing changing audience tastes and …
Read More »Climax Studios: AR goes mainstream
It’s currently too early to tell what makes a successful AR game, but with the release of iOS 11 (and Google’s upcoming ARCore) the stage is set for mainstream adoption of augmented reality games and apps. Jem Alexander speaks to Climax Studios CEO Simon Gardner about the rise of AR and the studio's new game ARise
Read More »Fortnite continues to climb as it hits 800k concurrent users
Epic Games' Battle Royale mode continues to rise with the majority of its users based on consoles
Read More »British Esports Association joins Sport and Recreation Alliance, signs Mental Health Charter
The British Esports Association has today announced that it has joined the Sport and Recreation Alliance, a sports industry body that works to support its members and collaborate with government and policy makers in sports. It’s a big step forwards for esports, as the Sport and Recreation Alliance works with …
Read More »Ricardo ‘Boltz’ Prass to replace SK Gaming’s João ‘felps’ Vasconcellos
SK Gaming, one of the most successful Counter-Strike: Global Offensive teams in 2017, could have a roster shake-up in their near future. Ricardo ‘Boltz’ Prass, who was a stand-in for SK for their winning run at EPICENTER, is due to replace João ‘felps’ Vasconcellos until January’s Boston Major, and will …
Read More »Sold Out adds two new Team 17 games to distribution range
Team 17 titles Yoku’s Island Express and Genesis: Alpha One will receive a physical release in the UK courtesy of Sold Out. Pinball title Yoku’s Island Express will be heading to PS4, Xbox One and Nintendo Switch while procedurally generated space adventure Genesis: Alpha One will grace PS4 and Xbox …
Read More »PUBG creator doesn’t want to be ‘Game of the Year’ – IGN
Speaking to the website IGN, Brendan Green doesn't believe the game deserves to win an accolade given its competition.
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More » -
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





