THQ has reports losses in both sales and income for the three months ending June 30th, 2010. The publisher’s net sales fell by 39 per cent year-on-year from $243.5m to $149.4m. Sales were largely driven by UFC Undisputed 2010, just as they were driven by UFC Undisputed 2009 in the …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
THQ to rethink UFC strategy?
Not for the first time, THQ has pointed the finger at the tough competitive window” for causing the lower then expected sales of recent release UFC Undisputed 2010. THQ suffered a $30.1m loss in its last financial quarter. UFC was named as one of the reasons for this slip. Although …
Read More »ShopTo launches iPhone app
Online retailer ShopTo.net has released a downloadable app for iPhone users. The free app allows customers to browse games, check their orders, make pre-orders and buy new products. It also includes new game trailers, reviews and a forum with 40,000 other gamers. Users can even link the app to their …
Read More »New Ace Combat cleared for landing
The Ace Combat series will be ‘reborn’ on Xbox 360 and PS3 next year, Namco Bandai has told MCV. Ace Combat Assault Horizon marks the first time the franchise has appeared on PlayStation 3. Developed once again by Project Aces, the team has set about creating a more destructive air …
Read More »HOW TO: Make the next Mario with plasticine and wire
Honeyslug lead design supremo Nat Marco outlines her studio's top tips for building games character gold
Read More »Google â??spends $75m on another social studioâ??
Suspected Jambool buyout may provide the search titan with a new in-app pay system
Read More »Dare Blogs – Team Tickle
Dare to be Digital 2010 team Team Tickle talks exclusively to Develop about working on their entry title Sculpty.
Read More »Games tax breaks: What next?
Tiga CEO Richard Wilson explores where the association is going
Read More »Facebook hiring games boss
Facebook is racing to find a star games industry exec that will broker deals with publishers and development studios. The social networking giant – which recently clocked over 500 million individual active users – wants to make major deals with external studios and publishers, in a bid to bolster the …
Read More »GDC Online scores Bungie narrative keynote
Halo studio to explore a decade of storytelling
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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