The free-to-play MOBA will continue under a small support team but the development studio will close and jobs lost
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
1V1 me: Call of Duty: WW2’s social space hides a competitive delight
We’re still getting stuck into Call of Duty: WW2, but tucked away in the game’s Normandy Beach social space is a bizarre esports treat: the 1v1 pit. The Pit, situated out on the beach and sealed in from the player-soldiers running around on the beach by impassable wooden barriers and …
Read More »Video games accounts for $3.7 billion of Canada’s annual GDP
New stats from ESA Canada shows the growing impact of the games industry in the country.
Read More »FACEIT’s Michele Attisani talks sustainability, the ECS and it’s Cancun experiment
The Esports Championship Series, better known merely by the acronym ECS, is becoming an institution in the worldwide Counter-Strike calendar. With the news that the finals for ECS Season 4 are taking place in a luxury hotel in Cancun, instead of the crowded Wembley Arena, we spoke to Michele Attisani, …
Read More »US games industry reacts to ESA endorsement of Tax Reform
The move is supposed to encourage growth in the US tech industry but has been met with criticism over other issues within the reform around low income
Read More »Apple could become world’s first trillion-dollar company as shares hit record high
The release of the iPhone X has propelled Apple close to the point of becoming the world’s first ever trillion-dollar company. Apple’s share price hit an all-time high on Wednesday after a 19 per cent surge on news of record pre-orders for the iPhone X. The news came as a …
Read More »Consoles games market is nearing 50% digital tipping point
The move from physical to digital is happening faster than most analysts had predicted. A report from Games Industry shows that in some instances, triple-A console titles are seeing as much as 45 per cent of their sales being claimed by digital. Indeed, Activision just yesterday revealed that digital sales …
Read More »Super Mario Odyssey sets new series record in US and Europe
Switch platformer Super Mario Odyssey has broken Mario sales records on both sides of the Atlantic. Nintendo has announced that the game shifted 1.1m units in the US in its first five days, making it the fastest selling Super Mario game ever in the region – a record it claims …
Read More »Sam ‘DaZeD’ Marine quits competitive CS:GO three months after his ban is lifted
Three months after being unbanned from competitive CS:GO, Sam ‘DaZed’ Marine has quit the sport. Marine is hanging up his keyboard after claiming that he’s lost skill in his two years away from the scene and has a lack of drive to practice and compete. He’ll be leaving Gx, the …
Read More »Curve’s Bomber Crew hits $1m sales in two weeks
UK publisher Curve Digital has a hit on its hands. Its most recent release, Bomber Crew, has hit the $1m sales revenue mark in just two weeks since its release. Curve first burst onto the scene with 2012’s Stealth Bastard Deluxe. Bomber Crew has now set a new company record …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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