In a first on Xbox 360, the demo for Ruffian’s Crackdown 2 will offer players the chance to earn some Achievements. Ten will be available in total, each offering 10G. However, users will have to buy the full version of the game before the points are added to their Gamerscore. …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
US: Pre-owned, digital grabs 1/3 of market
New research from US stats body The NPD Group claims that in 2009 US consumers spent a total of $4.5-4.75bn on pre-owned games, game rentals, subscriptions, digitally downloaded games, DLC and mobile apps. That’s around a third of the estimated $15bn US spend on video games last year. The numbers …
Read More »Burger King working on Kinect
Burger King has announced a deal with Microsoft to support the launch of the upcoming Kinect controller, released in the US on November 4. No details have been confirmed as to what the involvement will lead to at this time. The announcement comes in the wake of the highly successful …
Read More »Def Jam to sign top talent on Rapstar
Def Jam Records has said it will sign the best talent found online using Konami’s upcoming hip hop karaoke title Def Jam Rapstar. The game – due for release on November 5th – features a freestyle mode that allows users to rap along to popular tracks from big name hip …
Read More »Going Dutch
Stuart Richardson spoke with Dutch developers to find out about making games in the low countries...
Read More »OPINION: Was Kinect a disappointment?
Was Microsoft’s Kinect a disappointment? Convention-hall wisdom already seems to suggest so. Certainly, the over-earnest plastic smiles slapped over its claim of being family-friendly – a claim backed only by a parade of HD Wii clones, and an iffy Star Wars pitch – marred any optimism for the scope and …
Read More »Every month a blockbuster for EA
EA will release a blockbuster title every month until the end of the year. The publisher revealed key shipping dates for Bulletstorm, Dead Space 2, Need for Speed: Hot Pursuit and EA Sports Active 2.0 at its E3 press conference, as well as a new online hub and its 3D plans. …
Read More »Ubisoft’s weird and wonderful line-up
Some of the most unusual products ever to come from a third-party publisher were announced during Ubisoft’s E3 press conference. Its core titles were showcased alongside a highly experimental line-up of new peripherals, virtual platforms and products that integrate the console into real world experiences. Battle Tag, for example, is …
Read More »Will industry suffer fitness fatigue?
There was a certain whiff of familiarity to Microsoft’s Kinect E3 line-up. Games on show included the Just Dance-alike Dance Central, the Wii Sports-esque Kinect Sports, EyePet-style Kinectimals and a plethora of Wii Fit clones, including Ubisoft’s Your Shape, EA Sports Active 2.0, THQ’s The Biggest Loser, Black Bean’s Get …
Read More »Activision taking time over Move/Kinect
Activision is not yet developing any titles for either the Microsoft Kinect or PlayStation Move. However, COO Thomas Tippl has told Gamespot that he is particularly impressed” by the 3DS, and that he thinks it’s going to be a big success and draw publisher interest to put more resources against …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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