No Natal for Halo Reach

Though upcoming triple-A titles such as Fable III have pledged their support for Microsoft’s motion camera Natal, Bungie has ruled out any possible support for the peripheral in its upcoming FPS Halo Reach. Practically speaking, Natal didn’t exist until Reach was already two years into development,” Bungie’s community director Brian …

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Natal and Move need GAME

Ahead of what will be one of the fiercest contests ever seen in the games industry later this year, GAME has argued that the support of High Street retail is vital to the success of the upcoming motion control revolution. Both Microsoft and Sony will launch their motion controllers, dubbed …

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GAME claims leading market share on key IP

Though GAME’s recent financial results were in line with expectations and far ahead of the global declines seen in the video games market, the retailer has pointed to the heavily decreased performance of Wii on the High Street as one of the key reasons behind its struggles in 2009. In …

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Why Blu-ray and DLC dont see eye to eye

Sony has told MCV that SCEE policy is the reason behind why many of the boxed expansion packs that get released on Xbox 360 and PC only get a PSN release on PS3.

 A number of games – including Dragon Age, Borderlands and Fallout 3 – have seen their post-release …

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Confirmed: MW2 Biggest Launch Ever

Guinness World Records has confirmed what we already knew – that Call of Duty: Modern Warfare 2 is the most successful entertainment launch of all time. The game released on November 10th, 2009 with verified one day sales totaling more than $401.6 million (242.4 million) worldwide, breaking the previous record …

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GAMEs digital battle cry

Leading UK video games retailer GAME has outlined its ongoing strategy that it hopes will increase the amount of its revenue that stems from its digital business. At the moment in-store physical sales still account for 94 per cent of the retailer’s total revenue, but amongst GAME’s digital aspirations is …

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GameStation not under threat

GAME Group’s decision to expand upon its previously announced store closure programme does not, as some have feared, mean the end of the Gamestation brand. That’s the claim of interim CEO Christopher Bell, who when asked by MCV if the Gamestation brand still has a future gave the following blank …

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