Speaking to Develop as part of our ongoing London Special, Eiconic Games managing director Graeme Monk has praised the remote studio model on which the Polar Panic developer is based. Eiconic is one of a growing number of studios choosing to work without an office, and in the case of …
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[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. Two highly respe…
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
New details emerge on GDC â??UK access funds’
Tiga issues statement clarifying deadlines, expenses and contacts
Read More »US: Braid gets boxed release
US publisher and developer MumboJumbo is to release a boxed version of XBLA hit Braid for the PC in North America. The time bending platform game has been a huge success as a download on the Xbox 360, and its retail release goes some way to demonstrating the potential of …
Read More »Pocket God sells 2m on iPhone
Popular 59p app Pocket God has now sold over 2m copies on the Apple App store, becoming the first paid app ever to reach the milestone. We couldn’t be happier with the turnout we’ve seen at the island,” Bolt Creative CEO Dave Castelnuovo stated. The community has been absolutely incredible …
Read More »Last chance to vote: How damaging is crunch?
This week's Jury Service hits deadline day
Read More »Kotick: Our Spider-Man games suck
We’re used to marketers defending what many regard as poor games, but it’s less common to hear a publisher boss lambaste his own titles – but that’s exactly what Activision CEO Bobby Kotick has done. Speaking to Game Informer, as spotted by Destructoid, the high-flying exec stated: Our Spider-Man games …
Read More »BioWare commits to 360 for Mass Effect 3
But the EA-owned studio hasnâ??t yet ruled out multiplatform console work
Read More »Harmonix kicks off Rock Band Network beta
Rock Band Network for Xbox 360 has now entered open beta. The service invites musicians to upload and sell video game versions of their tunes. Songs are priced between 99 cents and $2.99, with the artist set to receive a 30 per cent cut. Harmonix hopes the service will attract …
Read More »Mass Effect 3 confirmed for 360
Ahead of the release of EA’s Mass Effect 2 next week, the game’s developer BioWare has confirmed that the third entry in the series will be released on Microsoft’s Xbox 360 and not any possible successor. Asked if this was the case by GameZone, project director Casey Hudon stated: That …
Read More »Sony Motion Controller delayed for ‘late 2010’
Platform holderâ??s nameless peripheral set for contemporaneous Natal release
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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