With Modern Warfare now in stores, retail is turning its attentions to the next monster hit: Assassin’s Creed II. Ubisoft has revealed to MCV that the title is the biggest in its history – with a marketing spend that matches up to the publisher’s ambition. Assassin’s Creed II will undoubtedly …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Stonetrip’s ShiVa Editor 1.8 goes public
Introductory discounts for indie and large-scale developers
Read More »World of Warcraft’s Schizophrenia
Five years on, WoW’s designers are working through what they see as the mistakes of the past. Launched in the U.S.on November 23, 2004 (Feb 11, 2005 in Europe), the fantasy MMO boasts 12 million active subscribers, and has been the benchmark for all competitors since its launch. It has …
Read More »Diversity Key as Southpeak Grows
The company, which publishes My Baby for DS as well as shooters and fantasy RPGs, notched up sales of $16.7 million for the quarter ended September 30, up from $8.3 million for the same period in 2008. Pre-tax profits for the Virginia-based outfit were $1.3 million, up from a loss …
Read More »Unity iPhone games rejected by Apple
New closer scrutiny by Apple will fail Unity iPhone submissions due to private API calls
Read More »Rockstar founder explains why he’s press-shy
Dan Houser talks up GTA development talent and his anti-celebrity views
Read More »CANADA SPECIAL: Eidos Montreal
In our ongoing series of profiles, we turn our attention to Eidos Montreal
Read More »Houser: Rockstar too often branded a ‘pariah’
But GTA writer says 'silly' debate over violent game content has finally moved on
Read More »Dan Houser talks GTA V
Rockstar founder Dan Houser has publicly talked about the next iteration in the GTA series for the first time. However, the exec has told The Times that he hasn’t even thought of a City to set the game in yet – let alone a plot. In a fantastic interview, Houser …
Read More »Mystery publisher negotiating move into Canada
â??We know that other companies are currently negotiating,â?? says MIGSâ?? Lachapelle
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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