Those hoping for some news about Rockstar’s plans for the inevitable Grand Theft Auto V will find no solace in Take-Two’s recent financial statement, with chairman Strauss Zelnick stating in quite emphatic terms that the game is still a long way off. We’re not going to announce it,” he proclaimed …
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[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
GTA Gay Tony trailer arrives
Rockstar has released the first trailer for upcoming Grand Theft Auto IV DLC The Ballad of Gay Tony – scroll down to watch it right here. As part of Take-Two’s financial postings last night, creative director Dan Houser explained that the firm has chosen to bring its GTA IV expansion …
Read More »Xbox 360 HD requirements dropped?
Developers may no longer be bound to 1280x720 resolution
Read More »Take-Two: Natal kits â??embedded in all our studiosâ??
Yet the publisherâ??s CEO doesnâ??t mention Sonyâ??s upcoming alternative
Read More »Take-Two posts $55 million Q3 loss
Publisher Take-Two has posted a 55.5 million loss for Q3 2009 – a $100 million drop compared to the year before. The firm’s revenue also fell, dropping from $433.8 million in Q3 2008 to $138.6 million in 2009. However, it’s important to note that the big selling GTA IV was …
Read More »Houser doubts mass-market appeal of digital games
As Take-Two projects one fifth of Q4 turnover coming from DLC
Read More »Microsoft’s new resolution
Black Rock's Jefferies talks LCD screen resolutions
Read More »Vision Engine hits v7.6
Trinigy's engine is upgraded with new workflow and runtime features
Read More »Emergent to co-host European Academic Summit 2009
Xaitment, NaturalMotion, Allegorithmic and more also set to appear at Ulster event
Read More »Funcom opens Montreal studio
Norweigan Age of Conan developer expands to Canada
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, create profiles, follow their favorite games, and directly participate in shaping the network’s final features ahead of its full release.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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