Looking at the monthly results since the first quarter 2007 two factors become apparent from the chart below: one is that sell-through pretty much stagnated in the first three quarters of each year and that the predominant portion of the annual growth was concentrated in the fourth quarter. The second …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
AGE RATINGS: Blunder ‘an opportunity’, says Eidos
Eidos has called the new age ratings ‘loophole’ an "opportunity for the industry to show how responsible it is". A Government blunder discovered today means retailers caught profiting from selling adult games to kids face no legal penalty. Eidos life president Ian Livingstone told MCV: "I think the Government’s blunder …
Read More »iPhone dev tackles the â??learning-funâ?? conundrum
First in a set of Serious games will be a prime numbers/solitaire hybrid
Read More »AGE RATINGS: GAME & HMV commit to ‘law’
The GAME Group has told MCV that it is committed to current age classification symbols – and will stick to its policy of preventing inappropriate material being sold to children. HMV has joined GAME in committing to the current ‘law’. The firm’s comments come after today’s news that a loophole …
Read More »AGE RATINGS: Codemasters unworried by blunder
Codemasters CEO Rod Cousens has told MCV that he is sure retailers and publishers won’t take advantage of today’s news of a Video Recordings Act loophole – as the video games industry has been self-regulating for decades. Cousens added that certain MPs who had said unhelpful things about the video …
Read More »Startup group Terrible Lizard joins Tiga
New game developer outlines plans to create original content
Read More »AGE RATINGS: Retail wont sell adult games to kids
The Entertainment Retail Association is confident that its members will not use today’s shock news about the Video Recordings Act to profit from selling adult material to children. However, ERA director general Kim Bayley said she could not speak for independent retailers who have not signed up to ERA. It …
Read More »AGE RATINGS: ELSPA calls for swift resolution
The Entertainment and Leisure Software Publishers Association has called on the Government to close the ‘loophole’ left open by the current Video Recordings Act ‘as soon as possible’. It was revealed today that the 1984 Act is actually unenforceable, meaning retailers that are caught selling adult games or movies to …
Read More »Resident Evil: Darkside Chronicles dated
Capcom has dated Resident Evil: The Darkside Chronicles for November 27th. The publisher has also teamed up with Nintendo to bundle in the official Wii Zapper, that was last released with Link’s Crossbow Training. Darkside Chronicles is the sequel to 2007’s best selling Umbrella Chronicles, and takes gamers through Resident …
Read More »Moore: Games marketing must move on
EA Sports president Peter Moore has warned the publishing community against using traditional logic when marketing their games – which he believes offers too little, too late to succeed. Discussing EA Sports’ turnaround since he joined the label two years ago, Moore said that publishers were still making major mistakes …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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