Lionhead co-founder discusses the illusion of humanity, and why it works
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
November arrival for NFS Nitro
The second prong in EA’s three-tiered reinvention of its massively popular Need for Speed series has been given a firm release date in the UK and US. Need for Speed: Nitro, the Wii and DS versions of the racing series, will be released in the UK on November 20th. The …
Read More »Sony considered twin sticks for PSPgo
With every revision of the PSP that comes and goes the lust for a second analogue stick on the PSP increases – and Sony has now admitted that the feature very nearly became a reality with the upcoming PSPgo. Speaking in the latest issue of GameInformer (via Kotaku), Sony development …
Read More »EA Visceral execs â??depart for Activision’
Visceral Games COO Michael Condrey and GM Glen Schofield allegedly out
Read More »Culture Minister faces industry on Digital Britain
Ubisoft, Rebellion, Realtime Worlds and Blitz execs meet in Westminster
Read More »Nintendo: Market could grow by 50%
Speaking at the CGA’s ongoing Casual Connect event in Seattle, Nintendo of America’s senior director of product development Tom Prata has predicted that despite the recent boom in the target audience of the console game market the sector could still be set for 50 per cent more growth in the …
Read More »Average game price falls in ’09
The latest research from TNS Worldpanel Entertainment suggests that the average selling price for video games has fallen over the last year. In the 52 weeks ending May 24th 2009, the average price across all formats fell to 21.97, a decline of two per cent, according to the firm. The …
Read More »Bizarre: Blur will reinvent racers
Developer Bizarre Creations expects Blur to revitalise the struggling racing genre, the firm has told MCV. The new IP mixes arcade gameplay, vehicle combat and real world cars in a bid to be more accessible to new players. And the studio’s claim follows similar assertions from Activision Publishing’s CEO Mike …
Read More »Music game revenues plummet
A bit of digging at the latest NPD results for the North American games market has shown that revenues generated by leading music genre brands Guitar Hero and Rock Band have fallen 49 per cent year-on-year over the last 12 months. Gamasutra reports that June was the second month on …
Read More »5.2m iPhone sold in Q2
Apple has reported impressive revenue and profit growth in its financial results for Q2 2009. The company generated revenues of $8.34bn during Q2 (its third quarter), up 12 per cent year-on-year. Meanwhile, its net profits jumped 15 per cent to $1.23bn. Click here for the full story on Mobile Entertainment.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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