A look at industry negotiations with the country's Cultural Ministry
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Artix Entertainment’s hidden gems
The first of my regular series of business profiles
Read More »How you can exploit the recession
A guide to running an economically resilient studio
Read More »Buyout sets Pirate Bay on the road to legality
Whether or not the previous owners of Swedish file-sharing portal The Pirate Bay succeed in over-turning their prosecution in the increasingly protracted legal saga, it seems that The Pirate Bay as we know it is no longer. Swedish software firm and internet caf network Global Gaming Factory X is reported …
Read More »Colour Banding
An introduction to the relevance of an aging technique
Read More »Bungie considering Natal for new Halo game
The studioâ??s president hints that Reach could employ Microsoftâ??s new motion-sensing tech
Read More »Documenting your design
The importance of high-level paper design
Read More »US: Sony’s PS3 titles struggle to hit 1m
A new report from GameSetWatch shows that to date only one Sony published PS3 exclusive title, Insomniac’s Resistance: Fall of Man, has sold over 1m units in North America in the two and a half years that PS3 has been on the market. The only other title to even near …
Read More »US: Pre-owned market worth $2bn
Games market analyst Michael Pachter has stated that the pre-owned games market in North Ameica is worth around $2bn annually, with 100m units sold in stores across the region each year. A quick calculation will tell you that the average sale price of a pre-owned title is $20 (12). The …
Read More »HMV profits up 18.4%
Entertainment giant HMV Group has seen its annual revenues rise 4.4 per cent to 1.96 billion for the financial year ending April 25th. After tax profits have reached 44.2 million, an increase of 18.4 per cent over the year before. Like-for-like sales for HMV UK and Ireland rose 1.9 per …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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