PC digital distribution company Metaboli has announced that its Q1 2009 turnover is up 120 per cent compared the same period in 2008. Our triple-digit growth is based on strong fundamentals, namely the introduction of a very attractive promotional plan to our customers and having the largest digital video games …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
E3 Expo advanced registration ends soon
Only a few weeks left for UK industry execs to sign up for guaranteed spot at world-leading expo
Read More »Nintendo planning Wii and DS video download service
With both Xbox 360 and PS3 making giant strides in the video on demand market, Nintendo has confirmed that it too is to enter the sector with a rival service for both Wii and DS. Nintendo president Saturo Iwata explained that the Wii will become the hub of the new …
Read More »Pro Evolution Soccer 2010 emerges from the tunnel
One of the biggest releases of the annual gaming calendar has been revealed today with Konami lifting the lid on its plans for the upcoming Pro Evolution Soccer 2010 on Xbox 360, PS3, PC, PSP and mobile phones. The publisher claims to have listened to feedback from both core and …
Read More »Blockbuster future thrown into doubt
Fresh doubt has been cast over the future of rental chain Blockbuster after it emerged that a deal to amend the company’s credit facilities is in jeopardy, Reuters reports. It is hoped that new credit terms will be agreed in May, but the company has been unable to offer assurances …
Read More »Can games development embrace more flexible working patterns?
A guide to getting the most out of flexible development ecosystems
Read More »Tutorial: Perforce
With 14 years experience and a large number of game studios using its tools, Perforce has gained huge experience in how successful developers like to work and how Software Configuration Management tools need to support them. Dave Robertson shares seven top features of Perforce which help for game development...
Read More »Towards a more equitable, flexible workforce
What is financially sound for studios isn't always great for staff, and vice versa. Owain Bennallack takes a look at new workforce organisation strategies, and suggests five ways of improving the balance between staff and studio.
Read More »Beatles game to feed off album re-release hype
With the entirety of The Beatles’ global fanbase already opening up before MTV’s eyes ahead of the release of the official video game in September, news of the joint release of the Fab Four’s remastered album collection on the same day is even better news for the publisher. Due for …
Read More »Madworld to become established Sega franchise
Despite failing to trouble the higher echelons of the UK charts upon its release last month, Sega has heaped praise upon its Wii title Madworld and admitted that the brand could become an established franchise for the publisher going forwards. Speaking to Venturebeat, Sega of America’s vice president of marketing …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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