Famed designer talks to Develop about the lessons learnt in running Lionhead
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Eutechnyx appoints Peter Johnson as executive producer
Former Venom studio head joins driving game specialist
Read More »GameHorizon hosting ‘From Concept to Creation’ seminar
Event to look at the support available for game makers
Read More »SPIL: Theres no such thing as too much free content
SPIL Games CCO Sidney Mock has told MCV sister site CasualGaming.biz that the high number of free casual games available to gamers online does not jeopardise the paid-for model. The most important thing is that you have to make it very clear to the user that they get added value …
Read More »Lion’s Head: Part 1
Heâ??s one of the most famous game designers in the world, but that doesnâ??t mean heâ??s always right. Peter Molyneux talks to Develop about the mistakes and lessons learnt that have put Lionhead back at the top of its gameâ?¦
Read More »Marvel distances itself from publishing rumours
With the likes of Disney, Warner and Paramount making increasingly bold strides into the games space, many had pegged Marvel as the next entertainment giant to follow suit – but the famed comic publisher has now distanced itself from the talk. There are different types of games we could do, …
Read More »Ninja Gaiden II heading to PS3
A remake of Tecmo and Team Ninja’s previously Xbox 360 only Ninja Gaiden II is to be released as a download on Sony’s PSN. Ninja Gaiden Sigma 2 will once again by developed by Team Ninja, Kotaku reports, though of course it will not be developed by now departed former …
Read More »UK Sales Analysis – February
ALL FORMATS TOP 50: February 1. Wii Fit (Wii) – Nintendo2. COD: World at War (360, PS3, Wii, PS2, PC, DS) – Activision Blizzard3. FIFA 09 (360, PS3, PSP, Wii, PS2, DS, PC) – EA4. Street Fighter IV (PS3, 360) – Capcom5. Professor Layton and the Curious Village (DS) – …
Read More »Casual is key to PS3’s growth
Alex Evans, the co-founder of LittleBigPlanet developer Media Molecule, believes that any gamers interested in buying a PS3 have already done so – and that if Sony wishes to grow the console’s user base it has to transfer the casual success it saw on PS2. To read the full story, …
Read More »Retail losing out on Lost and the Damned
Electronic Entertainment Design and Research analyst Jesse Divnich has stated that the firm believes that online sales of GTA IV expansion The Lost and the Damned have bettered retail sales by a ratio of six-to-one. Though Rockstar has not yet released firm sales figures for The Lost and The Damned, …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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