GAMEFEST 08: And titles with premium content can make up to $18 extra revenue, says Microsoft
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Playing a Premium
At this weekâ??s Microsoft Gamefest developers conference, Xbox Live Marketplace group business manager Alvin Gendrano provided a fascinating look at how developers can best use premium downloadable content and the advantages it provides to the industry. Full session summary followsâ?¦
Read More »Satchell: ‘We’ve reinvented the Xbox’
GAMEFEST 08: New 360 UI widens the market and creates more developer opportunity, says Microsoft CTO
Read More »Games for Windows Live now free to developers
GAMEFEST 08: Online multiplayer for PC games gets revamp, with Xbox 360-style Marketplace due too
Read More »Homebrew devs allowed to sell games through Xbox Live
GAMEFEST 08: Microsoft challenges WiiWare and AppStore with 70 per cent of profits given to XNA creators
Read More »Microsoft’s Satchell gets promotion
GAMEFEST 08: XNA general manager becomes CTO of MS' Interactive Entertainment Business
Read More »UK trade calls for total ban on R4 cards
Retailers have called on their rivals to quit selling R4 cards, after the revelation that DS software sales are suffering at the hands of growing piracy (MCV11/07). SimplyGames.com – one of the retailers highlighted in last week’s MCV story – has already pulled the R4 from its website, and boss …
Read More »What video is to TV, games is to online
The head of digital at Nickelodeon, Steve Youngwood, has told CasualGaming.biz that, to his firm: What video is to TV, games is to online.” Youngwood was speaking as part of a wider interview on Nickelodeon’s ambitions in the casual games space, to which it has pledged $100m. The goal is …
Read More »PS3s problems are being resolved
The president of Famitsu publisher Enterbrain, Hirokazu Hamamura, believes that PS3’s slow penetration” in Japan is improving – but that it could still use a price cut before year end. Speaking exclusively to Famitsu media partner MCV, Hamamura said: The PS3’s penetration pace has been slower than I expected. Its …
Read More »Media Darlings
The last time we spoke the Japanese market was in decline – has there been a recovery? Nintendo’s DS and Wii attracted a huge amount of new users into gaming. As a result, Japan’s gaming market has actually greatly expanded. How is the Japanese market performing in general, and what …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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