Take Two’s battle to wriggle out of being acquired by EA has been a costly process, according to its Q2 fiscal announcement . The official documents state that Take Two’s spendings amounted to $5.3 million in the six months to May 31st – a sum that went to "professional fees …
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
[Industry news] Communications Veteran Sam Forrest Launches GunDog Communications
As organisations face increasing pressure to stand out in saturated markets while operating with lea…
Critical Hit announced as sponsors at MCV/DEVELOP Awards
Critical Hit is to sponsor the Major Studio of the Year category at the forthcoming MCV/DEVELOP Awar…
Rokky announced as sponsors at MCV/DEVELOP Awards
Rokky is to sponsor the Independent Publisher of the Year category at the forthcoming MCV/DEVELOP Aw…
Take Two looking at music games
Take Two executive chairman Strauss Zelnick has refused to rule out the creation of a Guitar Hero-style title from the US publisher. Speaking in an earnings call following Take Two’s successful Q2 fiscal results, executive chairman Strauss Zelnick was asked if Take Two would add a rhythm action title to …
Read More »GTA IV clocks up 8.5m sales
Take Two has revealed new sales figures for Bioshock and GTA IV – with the latter hitting 8.5 million sales to consumers. In total, GTA IV has sold 11 millon units into retail in the period to May 31st. The game was released on April 29th and famously sold six …
Read More »Rockstar North tops developer chart
Nintendo dethroned as GTAIV smashes records in Develop-exclusive ranking
Read More »New GTA IV episodes delayed
In its Q2 fiscal report, Take Two has revealed that the release of episodic content for GTA IV on the Xbox 360 will be delayed to Q1 2009. The additional episodes were due to be released over Xbox Live in Q4 this year. Take Two’s FY 2008 ends in November. …
Read More »Take Two Q2 sales hit $540m
Take Two has raised its FY2008 fiscal after a stunning second quarter that saw a $149m year-on-year rise in profits. The firm reported net revenues of $539.8 million for the quarter ended April 30th, compared to $205.4 million a year before. Quarterly net profit stood at $98.2 million, up $149.4 …
Read More »‘Disturbances in the workforce’ at LucasArts?
100 are said to have lost their jobs at the George Lucas games studio
Read More »NVISION 08 scoops Battlestar Galactica keynote
Actress Tricia Helfer to discuss how graphics technology affects film
Read More »Advice From The Recruitment Frontine
EAâ??s head of global talent brand, Matthew Jeffery, offers a guide for recruiters and those looking to move jobâ?¦
Read More »Disney merges games divisions to create ‘Interactive Media Group’
A leaked memo from Disney CEO Bob Iger has revealed that Disney has combined its Interactive Studios operation with its MMO and mobile unit Walt Disney Internet Group, our sister site Develop reports . Called the Disney Interactive Media Group, and unified effective immediately, the move comes to "take advantage …
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] New Swedish Incubation Model Aims to Speed Up Indie Game Releases
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
Read More » -
Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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