President and CEO of THQ Brian Farrell has pointed the finger at Nintendo’s successful first party software for making the kids’ video games market extremely competitive”. In a Q4 earnings call with investors, Farrell cited Nintendo’s software success as a reason why THQ’s traditionally strong kids’ business did not meet …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Nokia’s SNAP 2.0 breaks out
'More intuitive tools' available in new SDK of Java multiplayer gaming technology
Read More »THQ announces new WWE title
THQ has announced a new addition to its WWE family of games as part of its full-year financial report. Legendsof Wrestlemania is due for release in March next year on next-gen formats. THQ CEO Brian Farrell told investors: Our new Legends game is scheduled to launch in conjunction with the …
Read More »THQ to shed 200 staff
After reporting a $35m FY loss last night, publisher THQ confirmed in a post-earnings conference call that it would be losing 200 staff across its studios. However, the company does plan to grow its employee count overall from 2,400 to 2,700 this year. CEO Brian Farrell said that those studios …
Read More »‘Being online is a smarter way to make games,’ says GarageGames
Releasing early and continually evolving is the way for new concepts to grow
Read More »‘Action Adventure: Part 2
You work on a game for one, two years; ship time comes and it's out of your hands. But the online model - releasing early and evolving based on feedback - could have a place in our industry, say GarageGames CEO Josh Williams and GG Networks general manager Andy Yang...
Read More »More Develop conference speakers and sessions named
Event will be 'as educational, thought provoking and possibly controversial as ever' say organisers
Read More »THQ Studios to lose 200
Although company targets overall growth this year and will experiment with new business models as part of 'realigning'
Read More »New game design curriculum developed
Applied Ideas course covers art-to-engine pipeline
Read More »THQ reports FY net loss of $35.3m
THQ has reported full year losses of $35.3 million for the 12 months to March 31st, with sales up slightly to $1.03 billion. That compares to the $68 million profit reported in its previous fiscal year, and $1.026 billion in sales. For its fourth quarter, the company also saw sales …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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