Universomo has been developing mobile games for publishers since 2002, and boasts what it callls an ‘automated porting solution’ which caters for all mobile handsets. Bringing cross-platform mobile development capabilities in-house is a key component in our growth strategy,” said THQ executive vice president of worldwide publishing Kelly Flock. The …
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[Event news] Develop:Brighton 2026 marks 20-year anniversary with huge audience
Develop:Brighton marked its 20 year anniversary last week, drawing 5,804 game developers, publisher…
[Industry news] Magic: The Gathering Creator Richard Garfield’s Vanguard Exiles Sets 1.0 Launch Date
Independent Australian developer The Tea Division is proud to announce that Vanguard Exiles, the str…
[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
Screen Burn Interactive has been announced as the sponsor of the Development Impact Award at the for…
[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
Fenris Creations has been announced as the sponsor of the Rising Star category at this year’s …
[Event news] “Together We Play” launches at National Videogame Museum, Sheffield July 18th
This is a press release posted in addition to our usual editorial content. The National Videogame Mu…
Gilbert helping with Penny Arcade game
Secret of Monkey Island man aiding transfer of comic to game.
Read More »Universomo bought by THQ
Finnish mobile team that made Lego Star Wars II for phones is devoured by publisher.
Read More »Deadline Games chooses Kynapse
Danish studio to use Kynogon's AI tool in new next-gen engine.
Read More »‘We’ve had to redefine development’ – Assassin’s Creed team
Developers working on Ubisoft Montreal's big hope for next-gen talk design and production.
Read More »Relentless: ‘PS3 is starting to reveal its power’
UK studio responsible for Buzz discusses ramp up for PlayStation 3 production.
Read More »Zoe Mode still looking at Traxion’s ‘potential’
Despite LucasArts split, Brighton-based team still in the music business, says studio boss.
Read More »Developers ‘vital’ to video game BAFTAs
2007's BAFTA games awards to target studios.
Read More »‘Outside’ developers disappointed Nintendo, says Miyamoto
Mario creator explains frustations dealing with third-parties, and discusses his design philosophy.
Read More »Q&A: Chris Satchell, XNA Group general manager, Microsoft
An exclusive Developmag.com interview with Microsoft’s Chris Satchell.
Read More »-
[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
Screen Burn Interactive has been announced as the sponsor of the Development Impact Award at the forthcoming Women in Games Awards.
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] The State of Web Gaming 2026
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
Screen Burn Interactive has been announced as the sponsor of the Development Impact Award at the forthcoming Women in Games Awards.
Read More » -
[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards

MCV/DEVELOP News, events, research and jobs from the games industry
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