In an interview with Develop, Gamecock's Mike Wilson has spoken out against studio acquisitions, branding them nonsensical – and he doesn't think digital distribution is the short-term quick fix everyone says it is, either.
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
GDC: Dates already set for 2008
The doors haven't even opened at the Moscone Center for 2007's showing yet, but show organiser CMP has already confirmed the timings for GDC 2008.
Read More »GDC: Sony details show presence
Sony Computer Entertainment has fired up its GDC hype train, two days ahead of its conference-opening keynote, detailing the tech on show and offering hints about its announcements regarding online strategy.
Read More »GDC: ‘Three in four games made with XNA’ – Microsoft
As it announces a number of new developer initiatives, Microsoft has made a bold - and perhaps questionable - claim, saying that three-quaters of games in development are being devised first for its platforms using its XNA tool.
Read More »GDC: Great Games Experiment connects devs to gamers
GarageGames, the company behind the Torque games engine, has opened a new social networking site for indie games developers and players at GreatGamesExperiment.com.
Read More »GDC: Perry unveils Game Industry Map
Just a week after announcing his community-driven MMO, former Shiny boss Dave Perry has taken the wraps off another community-oriented project, this time asking games professionals to collaborate on a map of their industry.
Read More »GDC: Microsoft ups XBLA size limit
As GDC 07 kicks off, Microsoft has officially incresed the size of files available over Xbox Live Arcade, up from 50 to 150 megabytes.
Read More »â?¬670,000 backing for Nordic game devs
The Nordic Game Program has doubled its government support grant for 2007, with 5m Danish crows (DKK), or €670,000 (£454,000) available for games companies in the countries Denmark, Finland, Iceland, Norway and Sweden.
Read More »GDC 07: The 20 Must-See Sessions
On Monday, the Game Developers Conference kicks off in San Francisco. Develop will be there offering live coverage and email flashes of the biggest announcements. In the meantime, we've put together a list of what our editorial team thinks are the 20 most important and/or intriguing sessions…
Read More »Dirty Harry ‘transitions’ from The Collective
Development on Warner Bros' next-gen Dirty Harry game has been moved from Foundation 9's The Collective meaning a number of staff are now without work at the South California studio.
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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