"It seems like a good time to drop the mic"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
GameStop Q4 revenues fall 13.6%
Global games retailer GameStop has reported year-on-year drops in both revenue and income. Revenues for the quarter ending January 28th fell 13.6 per cent to $3.05bn, while net income dropped 18 per cent to $208.7bn. Adjusted earnings were down by three per cent. Comparable store sales declined by 16.3 per …
Read More »A rare achievement: how Yooka-Laylee’s winning fans on both sides of the nostalgia divide
Nostalgia is a valuable currency in the games industry, but there’s one UK studio that knows this better than most. Formed by several ex-Rare employees, many of whom worked there during the firm’s iconic N64 years, Playtonic Games is just over a fortnight away from releasing its debut title, Yooka-Laylee, …
Read More »MCV Jobs Weekly: Matt Gilman joins Ndemic Creations
Ndemic opens new Bristol studio, Kiss appoints new head of finance and Ephraim departs SIE. Gilman joins Ndemic Creations Former editor of Future Publishing’s GamesMaster and Official Xbox Magazine Matt Gilman has joined Plague Inc. developer Ndemic Creations as the studio’s new project and community manager. The role will see him tackle …
Read More »Xbox Game Pass, Yooka-Laylee and Square Enix Collective headline this week’s MCV
This week, we talk to Microsoft about Xbox Game Pass, investigate why publishers are so reluctant to discuss the new upcoming service and ask SuperData’s Joost van Dreunen and IHS Markit’s Piers Harding-Rolls for their analysis on the topic. In this week’s issue, we also discuss Koei Tecmo’s strategy with …
Read More »Playtonic remove controversial YouTuber JonTron from Yooka-Laylee
"We would like to make absolutely clear that we do not endorse or support JonTron’s personal viewpoints"
Read More »MeetToMatch opens for Quo Vadis 2017 bookings
Online meeting platform MeetToMatch is now able to schedule meetings for next month’s German games conference Quo Vadis 2017. Companies in attendance include Crytek, Gameforge, GREE, InnoGames, London Venture partners, Microsoft, Nintendo, RTL Interactive, Sproing, Ubisoft and Wargaming. The MeetToMatch system allows visitors to schedule face-to-face meetings and automate their …
Read More »Tequila Works: not all indie games are a good fit for retail
Tequila Works, whose upcoming title Rime is coming to retail on PS4 and Xbox One on May 26th, has told MCV that a boxed release isn’t necessarily the best fit for indie games, saying instead that the money used on bringing a title to shop shelves could potentially be better …
Read More »Indies sing praises of Microsoft’s ID@Xbox programme
Independent developers have called Microsoft’s ID@Xbox programme hugely important” to the games industry, and have singled it out as one of the easiest digital publishing platforms to work on across all platform holders. Speaking to MCV at an ID@Xbox preview event this week, several developers were very warm in their …
Read More »Outlast 2 greenlit for Australian release
The Australian Classification Board has seemingly reversed its decision to ban Outland 2. It was revealed last week that the game had been barred from release, with authorities citing what was perceived to be the inclusion of sexual violence in the game as the cause. As such, its content could …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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