John Riccitiello announces plans in internal email condemning president Trump's ban.
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
League of Legends World Championship to take place in China
Riot has announced that it will hold the 2017 League of Legends World Championships in China, while the Mid Season Invitational will take place in Brazil. The Mid Season Invitational will take place in São Paulo and Rio de Janeiro between April 28th and May 21st. The tournament will be …
Read More »Sophie Goldschmidt joins the British Esports Association’s advisory board
The British Esports Association has announced that Sophie Goldschmidt has joined its advisory board. Goldschmidt is currently the Chief Commercial Officer at Chime and has previously held positions at the Rugby Football Union, the NBA, the Women’s Professional Tennis Association and is currently a non-executive board member of the PGA …
Read More »Miyamoto: PC games will take less than a year to port to Switch
"Third-party developers who are making software for PC can now easily adapt that software to work on our platform,"
Read More »Rocket League Championship Series returns with $300,000 prize pool
Psyonix has announced the return of the Rocket League Championship Series for its third season and a massive prize pool. $300,000 will be up for grabs in the third season and for the first time teams from the Oceania region will be able to compete. Open qualifiers will allow anyone …
Read More »Final Fantasy 15 dev costs broke even on Day One after just 5m units
Director Hajima Tabata has revealed that Final Fantasy XV broke even after just one day on shop shelves. According to DualShockers, who visited Square Enix in Tokyo, Tabata said the 5m units Final Fantasy XV sold on Day One was enough to cover the game’s entire development costs. The game …
Read More »GTA V has shipped 75m copies since launch, selling more in 2016 than 2015
It’s now Take-Two’s turn to report on its quarterly financial results, and CEO Strauss Zelnick revealed during the earnings call that Grand Theft Auto V has shipped over 75m units since launch in September 2013. Rockstar’s title was the sixth best-selling game of 2016, he further said. Following this announcement, …
Read More »Nintendo’s Kimishima says 3DS will ‘co-exist’ with Switch
Nintendo has once again stated that the 3DS has a long life ahead of it, despite the company’s upcoming Switch launch. Nintendo president Tatsumi Kimishima told investors at a Q&A meeting that he believes the 3DS can continue to "co-exist" with the Switch for the foreseeable future. "Nintendo 3DS is …
Read More »Nintendo to release 2-3 mobile games per year
Nintendo president Tatsumi Kimishima has revealed more details about Nintendo’s future mobile strategy, stating the company plans to release multiple games each year going forward. Speaking at an investor Q&A session, Kimishima said: "We plan to continue releasing two to three titles per year that consumers can enjoy as Nintendo’s …
Read More »Take-Two net revenue up 15% for fiscal Q3
Take-Two once again saw better than expected results for the quarter ending December 31st. The 2K Games and Rockstar parent firm reports net revenue rising 15 per cent to $476.5m, thanks to GTA V, Grand Theft Auto Online, WWE 2K17, NBA 2K17 and Civilization VI. Meanwhile digital revenue soared 64 …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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