Over half of the companies staff laid off
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Plays.TV raises $15 million in funding from the San Francisco 49ers, Jeremy Lin and more
Plays.TV, the service that can be used to record, replay, and relive games and streams, has received massive investment from multiple parties. The company has raised $15 million in Series A funding, with an investment fund associated with the owners and executives of the San Francisco 49ers and basketball star …
Read More »Bits and Pixels wants Overwatch merch in supermarkets
New video games-focused licensing agency Bits and Pixels says it is aiming to get Overwatch-licensed goods into supermarkets as well as specialist retail. The new agency, set up by Konami veterans Sandra Arcan and Su-Yina Farmer, says this is possible due to the PEGI 12 age rating of Blizzard’s team …
Read More »Koei Tecmo: Nioh’s opened a brand new audience for us
The Japanese publisher of recently-released action RPG title Nioh says the game has helped expand its audience. Speaking to MCV, the firm’s president Hisashi Koinuma said that while the publisher takes pride in its more traditional Japanese line-up, which includes the likes of the Warriors series and Nobunaga’s Ambition, its …
Read More »SLIVER.tv and ESL to launch first virtual 360° eSports stadium experience at IEM
SLIVER.tv and ESL will create the world’s first VR eSports stadium experience at the Intel Extreme Masters. The stream will sit viewers in a massive stadium, recreating the experience of actually being at the event in person. They will be able to see the avatars of other people who are …
Read More »Team Kinguin announces new deal with nutrition supplier Runtime
Team Kinguin has announced a new sponsorship deal with Runtime, the company that makes nutritional drinks and supplements aimed at the eSports market. The deal sees Runtime become an official partner of the organisation and will provide performance nutrition products to Team Kinguin’s CS:GO and League of Legends teams. In …
Read More »Ghost Recon Wildlands open beta arriving on February 23rd
Ubisoft has announced that the open beta for its upcoming open world title Tom Clancy’s Ghost Recon Wildlands will be available next week between February 23rd and February 27th for all players, with pre-load starting next Monday on the 20th. The open beta will see players romping around two of …
Read More »Snowprint Studios launch new Berlin studio with former Black Anvil team
New studio to work on mid-core mobile titles
Read More »Mapping the future
Increasingly, developers can import a model of a real-world city into their games, rather than designing it themselves. But what does that option really bring to the table, and isn't it a little creatively stifling?
Read More »Cities: Skylines coming to Xbox One this spring
Management sim Cities: Skylines is coming to Xbox One later this year, Paradox Interactive has announced. The game will launch this spring and will also include the original’s first expansion, Cities: Skylines – After Dark. Cities: Skylines – Xbox One Edition is being ported by Tantalus Media (previously responsible for …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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