Three times as many internet searches were made for Nintendo-related terms than were for either PlayStation or Xbox in the US through 2016. That’s according to SimilarWeb, as reported by VentureBeat. The data includes searches for things such as Pokemon, although it wasn’t Pokemon Go that caused the biggest spike …
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[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
The Dragon, Cancer dev releases new title for Google Daydream
Numinous Studios has surprised by the industry by releasing its second game out of the blue. It’s called Untethered and, perhaps more surprisingly, is exclusive to the Google Daydream VR system. It’s best described as a mystery game with a comic twist and has players speaking to people calling into …
Read More »Pokemon Go finally arrives on Apple Watch
Having been touted back in September, the Apple Watch version of Pokemon Go has finally been released. This new title does not offer the full feature set of the main game – most notable in its absence is the act of actually catching Pokemon. But it does connect with the …
Read More »EA Exec on early FIFA: reason for success was that game was developed & published a long way from head office
EA's football franchise nearly didn't make it to market
Read More »SuperData Research values worldwide games market at $91 billion
Free to play and mobile games continue to be the big winners
Read More »Glu acquires Quiz Up developer Plain Vanilla
Plain Vanilla acquired for $1.2m in cash
Read More »John ‘Revan’ Boble leaves MLG
Call of Duty caster and analyst John ‘Revan’ Boble has decided to leave his position at MLG and return to school. Revan has been a prominent voice in the world of Call of Duty for some years, and was one of the main broadcasters for the CWL last year. However …
Read More »Nintendo show off original Legend of Zelda design plans
The NES classic is shown in its most conceptual form and it's a lovely piece of game design history
Read More »Another Pokemon fan project is forced to shut
Just four days ahead of its long-awaited release, Nintendo has seemingly moved to shut down yet another Pokemon fan project. Pokemon Prism had been in development for eight years and was due to finally launch on Christmas day. It was based on the old Game Boy Colour Pokemon adventures. Its …
Read More »Gravity Rush 2 and Nier Automata demos arrive today on PS4
Tis’ the season to play tiny chunks of upcoming games, apparently, as today both Sony and Square Enix are releasing demoes for their upcoming games Gravity Rush 2 and Nier: Automata. Gravity Rush 2 isn’t due to be released until January 18th 2017 in the UK, but Sony has announced …
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, create profiles, follow their favorite games, and directly participate in shaping the network’s final features ahead of its full release.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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