The winners will be announced on Thursday the 28th of April, back at The Brewery in London.
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
What Game Communities Really Want From Player Support, and Why it Matters – Peter Gerson, Keywords Studios
"Half your players will likely switch to a competitor’s game after one instance of a poor player experience according to current research. If your support team cannot deal with increasing inquiries, it’s time to scale."
Read More »The UK video games market grew 1.9 per cent to £7.16bn in 2021
The UK video games market grew to a record £7.16bn in 2021, according to UKIE's UK Consumer Games Market Valuation 2021.
Read More »The first Develop:Brighton speakers have been announced
Tandem Events has announced the first round of Develop:Brighton 2022 speakers
Read More »Voting for the MCV/DEVLEOP Awards is now CLOSED!
Voting for this year’s MCV/DEVELOP Awards is now open!
Read More »Deathloop’s co-creative director to keynote Develop:Brighton 2022
“Dinga is an incredible talent we’re delighted to be honouring at The Develop:Star Awards"
Read More »Kowloon Nights celebrate revenue milestone by announcing new partnerships
The game development fund that has helped finance the production of Sifu and Godfall, has announced that it has hit a new revenue milestone of $150m
Read More »[From the industry] Koch Media acquires game merchandise specialists
“This purchase helps increase our visibility and activity in America whilst strengthening our offering in the field of the game merchandise business in Europe for our own portfolio, and importantly for other Embracer companies and games partners within the industry”
Read More »Private Division announces four new publishing partnerships
The new partners are as follows: Die Gute Fabrik, Evening Star, Piccolo Studio (of Arise: A Simple Story fame) and Yellow Brick Games.
Read More »Sold Out rebrands as Fireshine Games
“Fireshine Games is an exciting new chapter for our publishing business"
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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