Dr. Maria Sifnioti, producer and researcher at A Clockwork Brain 2.0 developer Total Eclipse Games, offers her advice on fully understanding analytics and using collected information to refine your title
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
The Rocket League Championship Series was esports for everyone
Esports often miss out on the feats of physical grace that make for great SportsCenter clips, or, at least, giffable moments. With great punt returns or rim-shaking slam dunks, there’s no need for a nuanced understanding of football or basketball to gawp. Only on rare occasions are esports so immediately …
Read More »We talk to Johan ‘N0tail’ Sundstein ahead of TI6
Every Dota fan knows who Johan ‘N0tail’ Sundstein, two time Major winner and lynchpin of OG, is. But do you really know him? Ahead of TI6 in Seattle we sat down for a quickfire interview with the Dane, part cerebral, part scattershot, to try and get inside the mind of …
Read More »Opinion: Challenger Series distorted by LCS team selling
Established in 2014, the Riot Games League Challenger Series was meant to be the proving ground for amateur players who were skilled enough to compete at the highest level in League of Legends, the League Championship Series (LCS). While for the past two years the series has shined light on …
Read More »‘League of Legends,’ chores and Red Bull: Life in an esports training house
Josh Carr-Hummerston, 21, calls himself the "mum" of five grown men. He and his so-called sons are holed up in a rather empty apartment in the harbourside suburb of Pyrmont in Sydney, Australia. There’s a lovely view of some yachts from the balcony, but this group has more indoor tastes. …
Read More »Average university has fewer than two VR headsets for games students
However, hundreds of universities want to teach virtual reality to budding games designers
Read More »Chrono Trigger and Final Fantasy designer Manabu Daishima dies aged 45
Late developer worked on characters, battle effects and environments for some of Square Enix’s most popular RPG titles
Read More »Q&A: Escape Gaming’s qojqva on playing the TI6 wild card tournament and lower bracket hopes
It isn’t easy being a wild card team. Just a few games can mean the difference between walking away from The International with over $100,000 in guaranteed prize money or none at all. Thankfully for Max qojqva” Brcker of Escape Gaming, his team was triumphant over compLexity and Execration, and …
Read More »Pokemon Go has been banned in Iran
Iran has become the first country to issue a nation-wide ban on Pokmon Go, after it was ruled that the popular app presents a ‘security’ risk. As reported by theBBC, the High Council of Virtual Spaces government body, which controls activity and content permitted online, decided to completely outlaw Niantic’s …
Read More »Games Media Awards Past Winners: Kate Gray, Rising Star 2015
As we head towards the GMA 2016 Awards on October 10th, MCV looks back on some of the key highlights that have taken place over the past 10 years. Here we speak to Kate Gray, who picked up the Rising Star award in 2015. How did you first get into …
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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