Christopher Schmitz leaves Parisian studio behind Heavy Rain after a year and a half to take on role of executive producer
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
What we can learn from Fable Fortune’s Kickstarter
There were a few reasons for thinking that the Kickstarter campaign for Fable Fortune would do pretty well. For one, the free-to-play card game was associated with an iconic brand, Fable, and was being made by former Lionhead developers who, since the studio’s closure, have formed Flaming Fowl. Historically, this …
Read More »Studio Spotlight: Climax Studios
CEO Simon Gardner tells us why the studio behind Assassin’s Creed Chronicles is focusing solely on virtual and augmented reality
Read More »Microsoft lowers Xbox One US price for third time in two months
The Xbox One has had yet another price cut in the US. All bundles including the entry-level 500GB machine now cost just $249 in the US. This includes bundles featuring Gears of War: Ultimate Edition and the white Quantum Break SKU. Microsoft first shaved some off the price of the …
Read More »OPINION: Why is games TV advertising down year-on-year?
Generation Media account executive Joe Phelan looks at the decline in games marketing so far this year and finds out in which sectors TV ads are concentrated. Following E3, many will be looking forward to the end of the year, but we have decided to look back on 2016 so …
Read More »BAFTA Young Game Designers winners revealed
LittleBigPlanet studio Media Molecule recognized with YGD Hero Award, while Cambridge Regional College head of game development and Rizing Games creator Michael Warburton was honoured as YGD Mentor
Read More »CD Projekt Red urges more devs to support cross-platform multiplayer
‘At the end of the day, this is for the players, isn't it?’ says CEO Marcin Iwi?ski
Read More »Overwatch conquers a weak June for UK games retail
Overwatch was the best-selling title at UK games retail last month. But June was severely down compared with the year before, with just 1.2m games sold – a drop of 33 per cent. 34m was generated through software sales, a huge decline of 40 per cent year-on-year. June 2015 was …
Read More »Nintendo shares fall sharply after it points out Pokemon Go isn’t its game
It’s almost as if investors didn’t do their research. After a long period of gains in the wake of Pokemon Go’s unprecedented success, Nintendo’s share price has fallen sharply after the platform holder issued a statement clarifying the game’s ownership and warning that it might not see the direct financial …
Read More »Pokémon Go misses out on UK mobile top spots in first week of release
Despite all of the hype surrounding Niantic’s latest mobile title, Pokmon was neither the most downloaded free game nor the highest-grossing iPhone release for the week ending July 17th. According to mobile charts from Reflection, the free-to-play title was the third most-downloaded Phone game of that period, beaten only by …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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