‘Sometime things pan out differently than expected as game development and publishing have so many layers of complexity,’ say both studio and publisher on demise of PT-inspired horror project
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Hello Games settles three-year legal battle over No Man’s Sky name
Broadcaster Sky allows UK developer to keep sci-fi game's title
Read More »Six teams invited to The International 6, 10 places still up for grabs
OG, Team Liquid, Newbee, LGD Gaming, MVP Phoenix and Natus Vincere have all received direct invitations to The International 6, the biggest Dota 2 event of the year. The teams have been invited after competing at the top level over the past few months, and keeping team rosters unchanged after …
Read More »IeSF building eSports athlete’s commission in bid to get eSports to the Olympics
The International e-Sports Federation (IeSF) has announced that it is working on an eSports athlete’s commission, in an attempt to get eSports to the Olympics in the future. The commission will aim to give players a say when building international competitive rule sets and generally allow for more standardisation across …
Read More »Initial Vainglory World Championship details to be announced next week
In an interview with MCV at E3, Kristian Segerstrale, Chief Operating Officer and Executive Director at Super Evil Megacorp revealed that the dates for the Vainglory World Championship will be announced next week. We just finished the spring season with our spring finals, then we will have the summer season …
Read More »Overwatch more popular than League of Legends in Korean PC Bangs
Overwatch has, by some metrics, overtaken League of Legends in terms of popularity in Korean PC bangs. A post that appeared on the Overwatch subReddit showed that last week Overwatch had a 0.4% lead over League of Legends, in terms of play time in PC bangs operated by GettoGold. GettoGold …
Read More »Twitch takes legal action against viewbotting companies
Streaming site Twitch is taking legal action against seven companies that offer viewbotting services. In a post on the Twitch blog Matthew DiPietro, SVP of Marketing at Twitch, said that the company is actively targeting any service that tries to artificially inflate viewer numbers, follower numbers and chat activity by …
Read More »Newell says VR platform exclusivity is bad news for all
Valve boss Gabe Newell has issued a rallying cry for those upset over Oculus’ perceived attempts to fence off its VR platform. We don’t think exclusives are a good idea for customers or developers,” he told one Reddit user. On any given project, you need to think about how much …
Read More »Kamiya wants to make Bayonetta 3 and Okami 2
Twitter superstar and Platinum Games developer Hideki Kamiya has openly expressed his desire to make a third Bayonetta game and a sequel to Okami. The first Bayonetta was a cult hit but the second, which was exclusive to Wii U, has sold poorly. So the desire to revisit that franchise …
Read More »Microsoft names first 12 Xbox Play Anywhere titles
The first batch of games confirmed for Microsoft’s Xbox Play Anywhere initiative have been named. All of Microsoft’s big E3 first party titles are included – Crackdown 3, Gears of War 4, Forza Horizon 3, Sea of Thieves, Scalebound, Recore and Halo Wars 2. Also incoming are the E3 show-stealing …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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