One particular Xbox One SKU can be had for the tidy sum of just 199.99 on the Xbox.com store right now. The FIFA 16 bundle, which includes EA’s game and the 500GB version of the console, is currently the same price as the Xbox 360 on Microsoft’s store. It has …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
A beginner’s guide to electronics and the IoT
Intel Developer Blog: Offering insight into the opportunities for devs on the Internet of Things
Read More »‘Thumbing your nose at ludonarrative dissonance prevents you from getting to a more sublime place’
The Witness creator Jonathan Blow admits failure to relate gameplay to storytelling is “not an easy problem to solve”, but insists it is “incompatible for any reasonable human being”
Read More »TinyBuild and G2A row escalates as both sides issue ultimatums
G2A calls for publisher to share suspicious keys, TinyBuild calls for digital retailer to offer better cuts from sales
Read More »G2A accuses TinyBuild of ‘unjustified demands’
The war of words between TinyBuild and G2A.com has significantly intensified, with the retailer rebutting the studio’s recent accusations. TinyBuild this week claimed that it had lost in the region of $450k worth of revenue to keys illicitly sold through the G2A marketplace. Before TinyBuild reached out to G2A, we …
Read More »Oculus: We want devs to make multi-million VR games now, not later
‘We don’t want it to take a decade to build itself to the point where you can afford bigger games,’ stresses head of content Jason Rubin
Read More »The Dollars and Sense of eSports Team Ownership
Along with capturing the attention of those outside the video game industry, electronic sports (eSports) are attracting a new class of investors seeking to get in early on the rising phenomenon. Nowhere else is this more evident than in Riot Games’ League of Legends eSports scene – the League Championship …
Read More »CEO 2016 Smash Bros preview – The rivalry, the robot, the rest
The summer of Smash continues this weekend in Orlando, Florida at Community Effort Orlando 2016 (CEO). Originally a fighting game community event, CEO has now become one of the annual premier events for Smash. An impressive 678 entrants will be competing for the coveted CEO championship belt this year. Although …
Read More »Meet the players who’ve come out of nowhere to compete for a spot in the Hearthstone World Championship
In just a few days, eight relatively unknown players will travel to California to compete for just one spot in the Hearthstone World Championship. A total of $80,000 is on the line for the event, which is more money than these players have likely ever competed for before. But the …
Read More »felps: "Brazilians don’t give up"
We’re closing out our DreamHack ZOWIE Open Summer coverage with an interview with Joao "felps" Vasconcellos and Rafael "zakk" Fernandes following Immortal’s victory at the $100,000 event. Read more on HLTV >>>
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association …
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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