Firm has worked with studios such as The Chinese Room and Futurlab over the past year
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Criterion cancels extreme sports title as it shifts focus to Star Wars
Project described as Burnout studio’s ‘biggest game yet’ when unveiled at E3 2014
Read More »South Park: The Fractured But Whole will offer female character option
Players of upcoming South Park RPG The Fractured But Whole will have the choice of playing through the saga as a boy or girl. In [predecessor] Stick of Truth we got halfway through the game, and we had narratively come up with the big Girls’ Quest halfway through it. [The …
Read More »Tencent acquiring Supercell in $8.6bn deal
SoftBank to relinquish stake in Clash of Clans developer, now valued at $10.2bn
Read More »Crowdfunded survival game ReRoll cancelled
Another crowdfunded game has fallen before the final hurdle, leaving backers out of pocket. ReRoll was the creation of former Ubisoft Montreal devs Julien Cuny and Louis-Pierre Pharand’s studio Pixyl. It’s hook was that it was to use drones and existing data to recreate an accurate map of the entire …
Read More »Tencent to buy Clash of Clans maker Supercell for $8.6bn
Chinese games giant Tencent has just spent big to buy Clash of Clans developer Supercell. The $8.6bn purchase was confirmed by the studio itself following a report by the Wall Street Journal. For that sum, the media giant will purchase a 84.3 per cent state in the Finnish developer. The …
Read More »Indie toys-to-life game Fabulous Beasts changes name to avoid Harry Potter confusion
Kickstarted title Fabulous Beasts has had a change of name following trademark issues with Warner Bros. The latter claimed that the toys-to-life game’s title was too similar to that of the upcoming Harry Potter spin-off movie, ‘Fantastic Beasts and Where to Find Them’. Developer Sensible Object thus decided to rename …
Read More »Fabulous Beasts changes name after trademark clash with Harry Potter movie
Sensible Object’s toys-to-life title becomes Beasts of Balance
Read More »Lovable Hat Cult talks about sex and Apple
Denmark’s Lovable Hat Cult has always made experiences that deal with taboo subjects. The studio rose out of a group of local developers called Copenhagen Game Collective. The projects coming out of this initiative deal with risqu subject matter. One multiplayer title, Dark Room Sex Game, had no visuals. The …
Read More »History Lesson: The story of Burnout
Back in the late ‘90s, Gran Turismo was the No.1 racing game. Although there was a number of unique driving titles, it felt like everyone was following the GT template. But a studio called Criterion wanted to shake up the genre with its new game, Burnout. The title was going …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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