There will no longer be any second chances for those deemed to be cheating in The Division, Ubisoft has announced. Cheating has been a source of frustration for our community as some individuals have been gaining an unfair advantage in the game by using third-party software at the expense of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
The Eve of a new CCP: CEO Hilmar Pétursson on how the studio turned itself around
Three years on from a major shake-up spurred by falling financials, cancelled projects and layoffs, Eve Online developer CCP has posted record profit numbers and is helping to lead the VR revolution. CEO Hilmar Pétursson reveals how the studio reversed its fortunes – and what comes next
Read More »Firewatch developer Campo Santo eyes physical release
Campo Santo, the studio behind Firewatch, has told MCV it would like to do a boxed edition of the indie hit. But it might need help to do it. Firewatch was released on February 9th for PS4 and PC as a digital-only product. The developer has dipped its toes into …
Read More »Burnout creators: ‘We want to make a spiritual successor’
Former Criterion boss Fiona Sperry says her new studio would like to make a successor to the smash hit Burnout franchise. Sperry, who now runs Dangerous Golf maker Three Fields, told MCV that she feels the team is yet to deliver on Burnout’s original pitch, so there remains unfinished business …
Read More »Develop Awards 2016: Early bird ends today
Last chance to save hundreds of pounds when securing your place for next months' awards ceremony
Read More »Techland’s first published game is inXile’s Torment: Tides of Numenera
Hot on the heels of announcing its global publishing plans, Techland has revealed the first fruits of the change – a deal to publish inXile Entertainment’s Torment: Tides of Numenera. The game, due out on PC in Q1 2017, is the spiritual successor to PC hit Planescape: Torment, with developer …
Read More »Three new PlayStation VR games unveiled
Sony has revealed three new titles for its upcoming PlayStation VR hardware. This trio of new releases were announced on PlayStation Blog. The first title is Statik from Tarsier Studios – the developer behind LittleBigPlanet for the PlayStation Vita. The firm’s Dave Mervik describes the experience as ‘a VR puzzle-mystery’, …
Read More »Metal Gear Solid actor David Hayter would ‘love’ to develop a game – and here’s what he’d make
Voice of Solid Snake and Hollywood screenwriter highlights RPGs, Assassin’s Creed, Red Dead Redemption and Seth MacFarlane as inspirations, and rebuffs suggestion of crowdfunding campaign to finance project
Read More »Axis opens new London office
Animation firm expands operations, new branch will focus on pre-production
Read More »Microsoft: ‘We expect this to be a special E3’
Promises, promises. Microsoft has in its official statement on May’s NPD stats on the North American games market suggested that its E3 press conference on Monday night will be one not to miss. "In May 2016, gaming hours on Xbox One more than doubled compared to last year, driven by …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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